extended_Mod, actually, crashs with my custom map.
The custom map contain this file:
levels:
the_sniper_city_loadscreen.dds
the_sniper_city_minimap.dds
environments.xml
mission.xml
texture_scope.xml
unit_list.xml
world.xml
world_info.xml
ambient_cubes.bin
massunit.bin
textures folder contains lightmaps, sil and cubemaps folder with, inside, cube.tga.
Why the mod crashes??
Thanks wolf
You got any crash message?
Yes,
the error message is this:
Sun Mar 09 20:07:59 2008
Crash in application version: 30899.3048
[TextureDB] Set atlas_gui is both dynamically and statically scoped
SCRIPT STACK:
data\lib\utils\worldinfo.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)
Renderer: normal
Physics : threaded