That's exactly my beef. It was an option in the [Ghost Recon]. You could turn them on or off - why have less functionality in what should be a more fully developed successor of the original? If you like having respawns, you get to have them. If you don't like respawns, you get to turn them off. It bugs me that the developers arbitrarily take out stuff that was in there in the first place. Would love to see this addressed in a future patch.