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Posts posted by Dick Splash
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Did a search first, before posting this. If you've not seen the film John Wick, I'd recommend it for it's action, rather than it's story or acting.
Here's a good example - House Shootout
Anyway, there's a sequel out next year, and I suggest you check the boy's skills out.
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Is it unrealistic, or mandatory, to expect this level of control in Wildlands?
Ahhhh...this old topic? A feature I've wanted on all GR PC successors.
So...once again...I'll say let's have this feature, and no, it's not 'unrealistic', Rocky.
I've really enjoyed SP, and completed all levels with a full team, before ever venturing into MP.
Long live GR.
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After looking around, and from what I can tell, this issue goes back at least six years and is affecting all OS's since Vista. There's all sort of fixes out there and reasons given, both hardware and software/driver related. One common reason is TDR (Time, Detection and Recovery).
One of the most common stability problems in graphics occurs when a computer "hangs" or appears completely "frozen" while, in reality, it is processing an end-user command or operation. The end-user typically waits a few seconds and then decides to reboot the computer. The frozen appearance of the computer typically occurs because the GPU is busy processing intensive graphical operations, typically during game play. The GPU does not update the display screen, and the computer appears frozen.
In Windows Vista and later, the operating system attempts to detect situations in which computers appear to be completely "frozen". The operating system then attempts to dynamically recover from the frozen situations so that desktops are responsive again. This process of detection and recovery is known as timeout detection and recovery (TDR). In the TDR process, the operating system's GPU scheduler calls the display miniport driver's DxgkDdiResetFromTimeout function to reinitialize the driver and reset the GPU. Therefore, end users are not required to reboot the operating system, which greatly enhances their experience.
The only visible artifact from the hang detection to the recovery is a screen flicker. This screen flicker results when the operating system resets some portions of the graphics stack, which causes a screen redraw. This flicker is eliminated if the display miniport driver complies with Windows Display Driver Model (WDDM) 1.2 and later (see Providing seamless state transitions in WDDM 1.2 and later). Some legacy Microsoft DirectX applications (for example, those DirectX applications that conform to DirectX versions earlier than 9.0) might render to a black screen at the end of this recovery. The end user would have to restart these applications.
I've followed the MS Support official fix for it, and chose the 'fix it myself' approach. It seems to have helped, which suggests that TDR is a cause.
I've followed it through with a full driver uninstall/sweep followed by a driver install less GeForce Experience.
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Thanks for reeling the swearing in a bit. Your previous video sounds like you had Doug Stanhope do the narration.
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are your Nvidia drivers up to date?
First thing I did, and I always do a clean install.
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So for me UBI haven't stopped making good titles or decisions since 2001/2002, they just haven't made good PC/GR related decisions
I only ever refer to the PC when it comes to GR, Cobblers.
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hey found this thread on Tom's Hardware. Guy had the same error and it turned out to be he had akeyboard plugged in wrong. Don't know if this will help but at this point it can't hurt. Read the thread here:
http://www.tomshardware.com/forum/290351-30-evga-680i-post-error-code
I'll confirm that research indicates error 25 is a mis-attached keyboard, likely plugged in incorrectly while moving or cleaning it. As above, that would be the first thing to check. Plugged in correctly, try another first.
Thanks lads. I'll give the USB mouse and keyboard connections a swap over and see what happens.
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I've recently relocated my PC and gave it a dust and clean. Lately, I've been getting an error code on the EVGA motherboard;
Code Name Description
25 Shadow VBIOS Shadow system/video BIOS
I've looked around a bit, and there doesn't seem to be any one solution. A few say check all connections. Anyone else come across this? It runs fine by the way.
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Or just post pictures of beards you'd like in the game.
I might be going down the wrong road here, but is this the kind of thing you mean?
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If Delta want to wear Oakley's thats their business
Apparantly, it's about the man next to you or sumat.
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It's a bit too early to be cynical.
I would normally agree with with anyone making that statement, but we are talking about Ubi and GR post 2002 here.
To be fair, assuming it's going to be a letdown is just as misguided as assuming it's going to be awesome.
I wouldn't say misguided, but as I've said it's still early days for GR:W.
Going off the trailer, and in contrast to the giddy and hopeful out there, I'd say Ubi aren't developing a better GR, nor are they developing a GR with a wig on. Instead, it looks like another move towards a multi-platform AA/AAA title that they hope will make them money, and I don't doubt many of us reluctantly accept that after more than a decade. If it's at least a 'good' game that happens to have GR in the name, then I'm ok with that.
Whatever Ubi release though, I bet we won't be talking about it in ten years time, and to be fair, I'd say that applies to most games these days, no matter what platform they're on.
Ghost Recon was a bench mark title for a niche audience. It was a game changer...literally, and it should have set the bar higher for games that have followed since. But it hasn't.
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Are we limited to having plain clothes operators...
Or can we go full tac-gear/combo?
Exactly, and I also think beard management and having the choice of protective eyewear, ie. Oakley or Revision, is essential.
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Tsk Tsk, sarcasm mate, really?
Ha, just takin' the Mick'. Remember, you know we've been here before, and unlike Ms Shrager's above quote about GR:FS, the only game a lot of GR fans have talked about and have continued to talk about for more than a decade, is GR and its two expansion packs, and nothing else.
As I said, let's not get giddy about GR:W just yet, and instead wait to see what Ubi eventually releases. Like every other trailer since 2002, this trailer still looks as though the game won't be a better GR with better graphics. But if it's a game worth playing, then that's fine by me.
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As for Nouredine Abboud the producer, he totally gets the original GR feel and what it meant.
Brilliant! So he 'gets' and 'feels' that the original GR was a tactical and stealthy FPS, set in the near future, that had years of game in it, where the SP mode inspired the gamer to complete it and play it again and again until all of the Ghosts survived, before venturing into the MP arena, making friends along the way and where they, even now, still talk about THAT gane?
Is that what he 'gets' and 'feels'?
If so, where was he when GR2 was being developed?
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This aired in the U.K. at the beginning of this year;
Documentary revealing the inside story of how the SAS and US special forces targeted and captured or killed insurgents during the wars in Iraq and Afghanistan.
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This aired recently in the U.K.
When an elite team of American special forces stormed a compound in Pakistan and killed the world's most wanted terror target it was the high point of Barack Obama's presidency. But as more and more information emerges, the doubts about the official account of Osama Bin Laden's death have been raised - to the point where veteran investigative journalist Seymour Hersh has now alleged that the whole story was fabricated. For the BBC's award winning This World strand, Jane Corbin examines the evidence for this supposed conspiracy and uses a treasure trove of newly released documents to reconstruct Bin Laden's life in his secret compound.
The Bin Laden Conspiracy? BBC iPlayer
The Bin Laden Conspiracy? YouTube
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Didn't 2 member of this community do this when GRAW came out , ZeroAlpha and Collin were taken to see the Dev's before the game came out. They were given a lot of info about the game, some of which never happened.
Colin was very commited at the time and very passionate about GRAW and GRIN. I remember GRIN getting a holiday in Mexico paid for by Ubisoft when the game was completed.
You may also remember there was a live online Q&A with dev's and Ubi during GRAW's development [not that anything was achieved], and uniquely for GR.net, there was some fan/developer interaction and even a developer presence on GR.net. They clearly saw the importance of GR fans, but obviously still had to follow Ubi's direction. I doubt we'll have such privilege again
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Yeh I'm in there.
Well done, lad. I'm so pleased you've not only been invited out to Paris by Ubisoft, but that you've finally got to E3.
About ****ing time.
Proud of you.
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If you guys can't tell how excited I am about wastelands already I need to start upping my cast count - stat!
That could be the jet lag talking.
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Before you all get giddy about this game, this is what was said five years ago when Ubi promoted GR:FS at E3.;
It's all about the Ghosts, and everything that made the Ghosts what they were in GRAW and GRAW 2, it's the third but just better.
Yes...we have very demanding fans...and we have pushed back the date so that we can get in all the features...that we really want to make this the game that Ghost Recon fans will be talking about for a decade.....yeah...so a lot of feedback definitely. We listen to our fans and we're trying to keep it the authentic Tom Clancy universe...so...almost a documentary approach.
Gabrielle Shrager - Associate Producer on GR:FS
Does anyone else get mad when they listen to this rubbish about making the best Ghost Recon ever. I doubt most of them have even played a Ghost Recon game before GRAW.
BS PALADIN - GR.net
I don't get mad, but do have to just shake my head. Everything in the Ghost Recon franchise, from Island Thunder on, has been complete and utter rubbish. Gabrielle and co. need to go back and play the [Ghost Recon], sans mods again. Capture the essence of that game. Enough of this futuristic BS already!
Parabellum - GR.net
It tends to get a bit more colourful around these times.
Rocky - GR.net
Soon after, you may recall GR.net admin working hard to revamp the website to give it a new and fresh look, inspired by, and along the lines of the GR:FS imagery at the time.
...and this at E3 four years ago, when Ms Shrager is asked why it's taking so long to develop GR:FS;
You guys are so fricking demanding. We're trying to make this the best Ghost ever so we're taking our time about it. The franchise is one of our favourites, so we want to make the best it is. We keep honing the features and trying to make them the best we can.
...we really, really want to make sure that it's top notch, and that's our main concern.
Gabrielle Shrager - Writer on GR:FS
The game was released two years after it's first E3 appearance, so, I'd say it's still early days for GR:W
TBH Ubi spent money making a 23 minute short film called Ghost Recon Alpha. Perhaps that would have been better spent giving it to John Sonedecker instead. We might then have got the game most of us have wanted since 2002.
Onwards and upwards.
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Do you guys think this is the real deal of a move back to true GR feel. I mean are you excited about this.
Going off the reveal trailer? No and no. It's too early to tell as the game's not been released, but as we all know, the time between a GR game's announcment and its release date is often the most exciting for us, as it always gives our imaginations a good workout.
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This is just awesome, Rocky! Just awesome!
Nice one, Rocky.
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You Are Listening To Los Angeles - 'Live' Police Chatter, played Over Ambient Music
in "Off Topic" Posts
Posted
I came across this website recently. I didn't know U.S. police chatter is available to all, online!
You Are Listening To Los Angeles