Everyone knows that Ghost Recon looks fantastic widescreen, but how about superwide triplehead 5040×1050 across three monitors? That’s what forum member Thales100 has been trying, with great success.
Remarkably, the original (almost 10 years old) Ghost Recon supports these high resolutions and offers them as an option from the ingame settings. Thales explains..
…the most surprising maybe is that the HUD nor the reticle become stretched, no matters at which resolution or aspect ratio you run the game, that’s a quite uncommon behavior for older titles, not even seen in GRAW and GRAW 2″
You can download the superwide screenshots in the forums here, and also check out these other superwide screeshots from Thales; Doom3, Quake4, Wings of Prey, Assassin’s Creed 2.