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February 2004
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FNG Maps Posted
by Rocky on
Sunday, February 29 2004
This serverside
map pack from FNG contains a whole lot more
than some retxtured maps.
"Map
pack includes 12 custom missions/SP Campaign,
95 serverside map environments including
day, night ,snow, rain, clear, and sandstorm
maps with new bases, spawns, recon/firefight
insert/extract, defend bases, enemy placements
and more"
Requires
GR, IT and DS, download 1.3Mb file here and
visit FNG here.
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Freaky Friday Posted
by Rocky on
Thursday, February 26 2004
Every
Friday night Red Sector Inc. hosts what they
like to call "Freaky Friday". The objective of
the night is endless fun. This upcoming Friday,
the fun factor should be through the roof with
the debut of the "RSi Freak Friday Mod". Coming
in at only 1.2MB's, the fun stuff contained in
this small package is worth the download. What
could make this so much fun?
Have you ever been shot at with an MMI that
launches squirrels? GR.net Consultant NYR can
attest to how fun squirrel MMI wars are when
he had a private screening a few days ago.
The amount of laughter and explosive squirrels
flying is a great "stress reliever" as NYR
put it. So what are you waiting for you can download
the mod and you can find the rules and
IP's to RSi's
server. More reading in our forums here.
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Texturing Help Posted
by Rocky on
Thursday, February 26 2004
Snowfella
sent in a new modding tutorial to help with texturing
models.
"Well, here goes on a short tute on
how to texture individual faces and polygons
without detaching them first.... I'm going
to use an earlier version of my CV9040C
model as its one of the few models I have
laying around right now without any textures
applied."
Read the tutorial
here.
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Jungle Gold Posted
by Rocky on
Thursday, February 26 2004
Ghost
Recon : Jungle Storm for the PS2 went Gold today.
"Get ready to lead online the Ghost
on your PlayStation®2! Tom Clancy’s Ghost
Recon™: Jungle Storm™ provides you with
the most complete multiplayer experience
through on-line or split-screen, up to
11 modes, including adversarial or coop
modes."
Read the full Press Release in the
forums here.
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Ghost Recon Replays Posted
by Rocky on
Monday, February 23 2004
We've
added an excellent report by [S]IronMan from Superfriendsleague.com that
takes a detailed look at Ghost Recon replays.
The report explains how to solve problems
with replays that refuse to run, and identifies
the controls used to watch and control replays.
Read it here.
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Blue Storm WT Posted
by Rocky on
Monday, February 23 2004
Thanks
to McNamee we are now very close to having
a walkthrough for every single Ghost Recon
mission. His Blue Storm walkthrough can be
found here and
the others can be found here.
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OS Patch Posted
by Rocky on
Sunday, February 22 2004
Here's
the second patch this weekend, this time for
the amazing Operation Stabilise. Install
this patch to fix the following issues.
1. Fixes the bug that had some systems crash
when they chose the NZ SAS specialist J. Logue.
2. Fixes the MP kit bug where no matter which
kit you selected, you always had the same one.
3 Changes an abbreviation error in the Thai
specialist's name.
4. Adds a Ghurka Kukri knife to the OS_Knife_only.kil
restriction file
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Diablo v1.5 Posted
by Rocky on
Thursday, February 19 2004
Operation
Diablo from Militia Man was a popular 5
mission campaign released earlier this year,
now version 1.5 is available - grab
it here. Requires DS and IT.
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TG for $1 Posted
by Rocky on
Tuesday, February 17 2004
Tactical
Gamer have a $1 special offer on membership
until the end of this month, membership benefits
include...
- Full Forums Access
- Access to Tactical Gamer PUBLIC Gaming
Servers
- Access to Tactical Gamer PRIVATE Gaming
Servers
- Team / Clan Support (Private Forum for
your Team/Clan)
- Access to Tactical Gamer Downloads
- Access to the Tactical Gamer Community
TeamSpeak Server
Visit Tactical
Gamer for more information.
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ASE Filters Posted
by Rocky on
Tuesday, February 17 2004
Dannik
has produced a neat tutorial on producing
filters for the All Seeing Eye. Read
it here and get the most out of this
great game server browser!
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Azz Cup Complete Posted
by Rocky on
Tuesday, February 17 2004
The [BAD] Azz
Cup tournament has come to an end, and the
winning team is the mighty Alpha Squad! If NYR
has his sums right the top five teams out of
the 20 entrants were as follows
Congratulations to all the ranking teams, and
also those teams who didn't manage to
place high, but still remained loyal to the
tournament and turned up for every game, that
in itself is worth a mention. The full leaderboard
can be viewed here although
it is not in points order at the time of this
news post.
A huge thanks to all the [BAD] guys for the
enormous amount of work they put into the competition
- it's been a huge success!
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18 Posted
by Rocky on
Monday, February 16 2004
Don Miguel
has come through with a remarkable tool for Ghost
Recon that allows your standard 8 man Ghost Recon
team to be extended to 18!

Here's how Don Miguel describes
it..
"This tool will allow you
the player to configure your platoon to
have up to 3 squads (Alpha, Bravo, Charlie).
And will allow each of these 3 squads to
have up to 6 men each. In the end, you
can have up to 18 playable platoon members
for your missions instead of Ghost Recon's
default of 6."
Pretty neat huh? There
are a couple of quirks worth a mention. After
you launch the mission using the custom launcher
supplied with the mod, you should press escape
to access your Ghost Recon options menu, then
return to the game - this will activate your
own usual game settings. Secondly, to access
each member of the platoon use the keyboard
shortcut - not the pop-up command map, otherwise
the mission will crash.
So, now you can replay
any of the default Ghost Recon missions with
huge backup coming in mob handed to make up
for sometimes questionable friendly artificial
inteligence! It's great fun, give it a blast.
Download here,
and leave feedback for Don Miguel here.
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WWIII Review Posted
by Rocky on
Saturday, February 14 2004
We've
posted a review for Mr Pibbs' WWIII campaign
for Ghost Recon. We found this one a tricky
one to score and it took myself and Iceman
to review it, but in the end the awesome
movie sequences, clever scripting and immense
challenge won us over - read the full
review here.
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SR2004 Posted
by Rocky on
Saturday, February 14 2004
Alpha
Squad's Hypernia/Ubi
Soft sponsored Stealth
Recon 2004 competition starts on Monday!
Good luck to all
the teams who were lucky enough to get in
on this $7000+ competition!
Also good luck to all the teams in the Azz
Cup which draws to a close in a few days,
when the winners will be announced here.
The Ghost Recon community oes a huge debt
of gratitude to [BAD] and Alpha
Squad for these fantastic coop tournaments!
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Canadian Ops 2.0
[updated] Posted
by Rocky on
Friday, February 13 2004
The original Canadian
Operatives from BajaBravo was released what seems
a life time ago, when Ghost Recon was still fresh
on the shelves. Now, two years later, BajaBravo
is releasing what could be his last major Ghost
Recon project - Canadian Operatives 2, download
here.
There are far too many features to list here,
but here's some highlights - full list is at BajaBravo's
site.
- Canadian
Operatives galore!
- 40+ new weapons from 5 of the communities
best weapon modders
- 9 brand new missions from Adhoc
- 5 "adopted" missions
- 4 top quality custom utilities
Please visit the
official site for all the details!
[update] Thanks to Dr.Jeckyl
for arranging a mirror for CO2 - grab it here.
Also thanks to BajaBravo for making the release
of CO2 a GhostRecon.net exclusive!
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DYNACOMP Posted
by Rocky on
Wednesday, February 11 2004
Para has
posted an update on progress with the massive
Ghost Recon project they are calling DYNACOMP.
This will be like no other Ghost Recon modification
you have ever seen...
"The center piece of DYNACOMP is our
non-linear campaign. That's right, a non-linear
campaign. The choices you make in each
mission directly affect the order of the
missions for you."
"We've also completely overhauled the
operative/kit selection process. Without
revealing any proprietary details just
yet, let me tell you that you will no longer
have to wade through hundreds of kits to
find what you want."
Read more here.
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WWIII Patch Posted
by Rocky on
Wednesday, February 11 2004
Mr
Pibbs has released a small patch for his
fantastic WWIII campaign. There are both
PC and Mac versions in
this file. The fixes included an updated
mission file, escape option for mission 1
movie scenes, and a random glitch addressed.
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Stabilise Now! Posted
by Rocky on
Tuesday, February 10 2004
After
announcing the imminant release of Operation
Stabilise from Aus Viper yesterday he was flooded
with e-mails of the "please release it now!!!" type.
So please stop e-mailing Aus Viper, as he has
agreed to release his massive Ghost Recon Project
right now, you can download
it here.
So what do you get for your 170Mb download?
First of all this is an extremely immersive
campaign based initially on the East Timor
conflict of 1999 / 2000. There is some interesting
background reading included in the installation,
which I suggest you read as it sets the scene
brilliantly.
There are far too many features in this mod
to list here, so here are just a few of the
highlights.
- 12 New Specialists
- A fully useable bayonet with the SA80A1
- 13 Mission Campaign (watch out for the
surprises!)
- Over 20 new weapons (Streinger)
- Realism tweaks
- Awesome intro and outro movies and mission
animations (Jack57)
- Extensively beta tested (Giwex)
Finally, there were quite a few modders in
on this project, please check the extensive
readme webpages included in the installation
for the full credit list.
Forum discussion and mod buildup in the forums here.
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CO2 Posted
by Rocky on
Tuesday, February 10 2004
It's been
a heck of a few weeks for fantastic mods, and
it is about to get even better, for two reasons.
BajaBravo is on the verge of releasing Canadian
Operatives 2. You can find the online
manual here, and discussion
here.
Secondly, Operation Stabilise is being tested
by GhostRecon.net Supporters right now, and
Aus Viper hopes to release it very soon assuming
there are no last minute problems! Read more
on this massive campaign here.
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Ballistics Posted
by Rocky on
Monday, February 9 2004
Don
Miguel has released a new modding tool that
will be of interest to weapon modders. The
tool is was produced in collaboration with
Parabellum and can be downloaded from Tango
Down, where you will also find another
tool from Don Miguel for mission modders
that allows modders to create invisible
targets for tanks, so that they'll appear
to shoot at the player.
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7.62 Review Posted
by Rocky on
Sunday, February 8 2004
JTF Iceman
has completed a hat-trick of mod reviews today
with a look at the 7.62mm weapons mod by Thumper.
You can read his opinions here.
The next review on the cards is for the awesome
WWIII mod by Mr Pibbs!
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M16 Review Posted
by Rocky on
Saturday, February 7 2004
[JTF-3]Iceman
has been quick off the mark and put together
a review for Chems' M16 Armoury - read
it here.
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Gatekeeper Review Posted
by Rocky on
Friday, February 6 2004
On the
27th of January we took a quick look at a promising
new mod called Moscow's Gatekeeper, from the
Icebreaker Ghost Recon mod. Today we take a closer
look thanks to a nice review from [JTF-3]Iceman.
"This mod was created
by a true artist with a passion for modding
and for love of the game. If you aren't
already downloading it then get over there
right now and start away."
Read the full
review here. We have 2 more mod reviews
in the works, so check back soon!
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M16 Armoury Posted
by Rocky on
Friday, February 6 2004
More than
one late night working on models until 2am has
at last paid off for Chems as he completes his
M16 Armoury today.

As you can see the M16's look
terrific, for more images and information take
a look at this
forum thread, and leave Chems some feedback
too! Download the mod here.
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Jungle Storm Posted
by Rocky on
Wednesday, February 4 2004
We
haven't said much about Ghost Recon Jungle
Storm, mainly because it is a Playstation
2 title that will not appear on the PC. That
apart, it does have some interesting features,
and thanks to some excellent research from
CR6 at GR-Retreat, you can find all the info
you need on one page, right
here!
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Dream Knife Posted
by Rocky on
Monday, February 2 2004
Schenkanator's
walkthrough for Ghost Recon mission 11 -
Dream Knife is now online. You can find it
right here beside
the rest of our walkthroughs, or click
here to go right to it!
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GR Real Locations Posted
by Rocky on
Sunday, February 1 2004
Schenkanator
has put together what must be one of my personal
favourite reports from our entire Recon section.
In it Schenkanator has examined 3 of the Ghost
Recon maps and identified their real world locations
- the results are quite amazing.

The Castle, Vilius and Red Square
are all based on real locations and thanks
to Schenkanator's painstaking research we can
now fully appreciate the work that the Red
Storm team did in designing these maps. A
series of nineteen photographs compared to
ingame screen captures shows the stunning resemblance
beautifully - check
it out here!

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WWIII Updates Posted
by Rocky on
Sunday, February 1 2004
Mr Pibbs
has been working away reducing the file size
on his superb new Ghost Recon campaign WW III.
He has also produced two versions for Mac owners,
so the full download list looks like this.
PC Full version with new music [102Mb]
PC no music version [25Mb]
Mac Full version with new music [100Mb]
Mac no music version [23Mb]
If you have not already downloaded this campaign,
there's never been a better time, so don't
miss out, grab it now!
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All Rights Reserved. Images used with permission.
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