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shotgun924

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  1. Yeah, im pretty irked about weapon damage. Its frustrating getting the drop on someone but dying because weapon damage scales differently. It should just be one or two hits and he's down. Itd improve the tactical side of the gameplay as well.
  2. Sad to say its not GRAW 2 MP like it used to be. It could take up to 6 hits full auto to down someone in the beta now. tbh i prefered the super realistic damage of old ghost recon games, but itd break future soldier's multiplayer style.
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