-12 AKs assault rifles (5.45x39mm, 5.56x45mm and 7.62x39mm), including
original, supressed and NV scoped versions
-One new mission
-Real life firing sounds and ballistics
-Custom reticles
-Colored kit icons
-New menus
-40 new kits (rifleman and demolitions) with grenades, sensors, extra ammo
and demo charges as secondaries
Extract it to your ...\mods folder under Ghost Recon, then start GR,activate
the mod at highest priority.This means the lowest item is your options-mods
screen. This mod is non-overwriting and should work in SP and MP.
I have tried my hardest to get in contact with the creators of all work
featured in this mod.If you find your work in this mod and it's not properly
credited below do not hesitate to contact me (thales100@msn.com) and please
accept my appologies.
In this case i will change this readme in a future patch and include the
missing credits. I fully respect and thank the authors for their hard work
that has made Kalashnikov Armoury Mod possible.The credits are very specific
so the participation of the work of each modder can be easily understood.
Other people may have also contributed to the mods listed below.
-Shadows_Fall for the "Shadow's Kalashnikov Challenge" mission.
-Ingeloop for the "scope" reticles of all rifles, including the NV versions.
-DVS1 for the AK "iron sight" reticle.
-Terry Bailey at http://weedhopper.org/ for textures used in this mod.
-Corpse for the firing sounds.
You may contact me directly to get support (thales100@msn.com).
All rights reserved. You may not modify or alter any of the files contained
within this mod, or use its components without authorization from the
authors. Please contact me if you are interested in using something from
this mod, and ill give you details (emails, etc...) on how to get the proper
permission from the respective author, in case its not my own work.