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» Ghost Recon Downloads » Ghost Recon » Mods - Missions » Operation Take Back (Full)

Operation Take Back (Full)
Added: 24/07/08 19:06:17
Description: This is the same mission available elsewhere in the downloads, but this larger version contains custom graphics, sounds, skins, etc.

***Welcome message***

Welcome to Operation Takeback. My first mission for Ghost Recon. Because it is most likely going to be my only attempt I tried to go all out. It may be big, but I really wanted to do something I thought was worthy of the GR communities time. It is something I had always intended to do but because life sucks I never could fullfill. There are going to be new missions added to the story line in the near future. I just wanted to get out what was done due to a lil overeagerness. I have the next mission in the story almost done and a friend who is also learning Igor is doing the ending. When the next 2 are released it will only be the mission files and any bugfixes so this will be the only large download for this campaign.

Remember this is my first attempt at modding/scripting and I am learning AS I create this mission so be nice.

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***Mission background***

There isn't alot of intel on this mission. Basically you guys were caught with your guard down and paid for it. You are now a small group of soldiers and a few officers trying to reaffirm your position in this area. Most objectives will come to you while "in the field". Despite what you think about past GR missions, this really is a few against many!

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***Installation instructions***

With default GR install, extract the archive to C:\Program Files\Red Storm Entertainment\Ghost Recon\Mods, or anywhere you want and move the Operation Take Back folder into your GR mods folder. Activate the mod through the GR mod options and play in either campaign, or multiplayer mode. There are some extra's to the campaign mode you don't get in multiplayer such as an audible briefing, insertion/extraction music, end cinematic, etc.

[rant] As all missions should be played, this one has NO threat indicator and you can NOT see enemies on the command map! PLAY IT LIKE A MAN!!! [/rant] :)

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***Contact info***

Any feedback or bug reports should be sent to eternal@tacticalgamer.com please be respectful and honest.


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***Thanks and credits***

Big props to my beta testers (in no particular order):
DeRanger,
Messiah,
Davy Jones,
H-Hour,
Rooster,
L|0nHe@rt,
Phyllis.

Your insight and suggestions were invaluable!

Extra props to:
-Phyllis, a very good friend of mine. This mission wouldn't be complete without your constant nagging. Thanks man. I hope everyone likes it. If I am shunned by the GR community for making a shit mission it is all YOUR fault. ;)
-H-Hour, that last minute assistance was very helpfull.
-Harntrox for help with my sound issues. Who would have thought using Igor's sound editor would cause problems.
Sarc, the sexiest Canadian in the world.
-Killian's Irish Red, you got me through many late nights and Igor frustrations. I am not so happy about the beer shits, but you gotta take the good with the bad, right?

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***Music/Sound credits***

See end cinematic

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***Bugs***

Let me know. Contact info is in the readme.

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***Legal blah blah***

Installation and use of this modification, and its components is done so at your own risk. Those that contributed to this mod will not be held responsible for any damage incurred to your system, or any of its components by this mod. You may freely distribute this mod provided that you do not alter it in any way, shape or form and that this text file is distributed with the mod. You may not sell this product, or re-package the mod without authorization from the author of this mod.

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***Blatantly shameful plug***

If you haven't tried them yet go get my GR Grid Overlays (to see what I am talking about just look at the command map for my mission). There are alot of people who have copied them but we did em first at Tactical Gamer and we did em right. I also made an easy to use system so modders could add the overlays to mods/maps. If everyone used them GR would be that much better. If anyone is interested I can be reached at eternal@tacticalgamer.com
They have the usual number letter coordinates with the added bonus of coordinates in each square that are barely visible unless you zoom in the map.


Go here http://www.panthers.pnc.edu/bfrain00/ScreenShot5.jpg for a little preview of something else I am working on!

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Thanks for trying "Operation Takeback"
-= eternal =-
Creator/Author: Eternal
File Size (MB): 36
Last Download: 12/02/26 21:41:29
Downloads: 1401
Rating:
(2 Ratings) 
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Awesome

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