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» Ghost Recon Downloads » Ghost Recon Advanced Warfighter 2 » Mods - Weapons » Brettzies GRAW2 Weapon Pack

Brettzies GRAW2 Weapon Pack
Added: 22/07/07 17:44:51
Description: 12 July 2010 New version v3.02 released

v3.02 Additions
·Fixed god mode in SP campaign to "off."
·Increased Sig552 secondary to have 5 mags in stead of 3

9 July 2010 New version v3.01 released
v3.01 Additions
This is a small fix for a bug that switched the mk14 with the Mrc in MP games on the client side.

v3.0 Additions
Several weeks ago, Radiator released his BlackHawkDown misison for Graw2 which was incompatible with my weapons pack. Since I love the BlackHawk story, tragic as it is, I wanted my weapons to work with it. Radiator also did some excellent work organizing sound xmls to make it easy for modders to not conflict with each other’s custom sounds and also allow for easy expandability. With those two things in mind, I spent about a week cleaning up my pack which resulted in v2.07. I’m never really happy just releasing fixes like that, especially if they require a lot of work. Fixing up the pack was satisfying but I really want to update it with something worth downloading and had forgotten how fun Graw2 can be to mod, time consuming, but fun.

After using the Mk14 EBR in Modern Warfare 2 and seeing several failed attempts to get one legitimately into this game, I decided to go ahead and attempt one myself. Previously I had not liked the design of this weapon, but over time have come to think it looks really cool. It did seem like a very appropriate weapon for the Ghosts, and was actually in the xbox360 version of the game. Modeling the bolt action was a little tricky, and I did attempt to use normal mapping with this one, which slowed my progress, but I’m fairly happy with the end results. Textures, as always could be improved, but that’s never been my strong point or interest with so much else to worry about getting it to a working game state.

Marcinko suggested adding a shortdot scope, which wasn’t difficult to model, but took some time getting all of the bitmap icons for the SP campaign done. It also required adding many more kits to MP/Coop since it can be attached to not just the Mk14, but several of my other weapons as well. In the end, I think it was a good suggestion and makes the mod that much more complete.

Though I’m not sure many people are still playing this game, I hope the few that are can get some enjoyment out of these efforts. I know I’ve had lots of fun making it and I have to say thanks to all the people who have downloaded and used it over the years. The interest and support of even a few people, especially the community at GhostRecon.net, really make it worthwhile and encouraging to complete projects like this.

Enjoy!


Mk14 Mod 0 EBR

This is the new weapon system added to the mod.

·7.62mm
·20 round mag
·semi auto and full auto fire modes
·custom tweaked sounds
·suppressor attachment
·tactical grip
·multiple scope attachments


Shortdot CQB Scope

·new scope seen above available on most of my weapons


Multiplayer Kits

·added multiple sniper kits to all modes except RvA
·added multiple assault kits to all modes except RvA
·added multiple rifleman kits to all modes except RvA
·added multiple aimpoint support kits to all modes except RvA
·added one recon Mk14 kit to RvA

Misc.
·adjusted m4shotgun, l85a2, and sig552 anim sets to be “less” glitchy looking
·changed bullet texture to be Graw2 style instead of shiny Graw1 style
·made sig552 use m4 scope attachments to free up MP attachment slots

Patches
·acu Patch - acu style uniforms for the ghosts (OTS version included)
·ots Patch - provides 3rd person perspective
·bhd Patch - compatible with Radiator's BlackHawkDown mission

22 May 2010
As usual, this "addition" took much longer then expected and was pretty much unplanned in the first place. For some reason, adding this one weapon and scope took quite a bit of time. I did have a list of small fixes and changes that I made to the overall mod as well. The download is rather big because it includes both bundled and unbundled versions in it. I recommend trying the bundled one first as it is faster to load and easier to use with the patches provided. Instead of making a whole mod for OTS, I just included a small patch which can be applied to achieve the same result. I also included the ACU camo patch and BHD patch for Radiator's mission, since all the patches are relatively small.


Possible Solutions if the mod doesn't run:
----------------------------------------------------------
1. if you have a local/english dir, try renaming or deleting it. (strange but sometimes works)

2. try the un-bundled version (usually works for people with issues)

3. if you're on vista, there's a method to delete xmb(complied game) files, which can cause problems:


>>> To clean out XMB files in Vista, go to your user folder, into
>>> AppData/Local/GRAW2 and kill all XMB files except those in the
>>> "settings" folder. Then it will recompile with whatever mod you are
>>> using.
>>>
>>> It usually works.
>>>
>>> Remember that to stop using the mod you may need to to the same
>>> thing again.







Creator/Author: Brettzies
Version: 3.02
Screenshot: Screenshot
Movie Format: Teaser Movie
File Size (MB): 220.4
Discussion Link: Public Release Thread
Last Download: 27/01/23 23:31:29
Downloads: 37673
Rating:
(230 Ratings) 
Tags: m4, mk.23, m4a1, m16a4,
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PLEASE SCROLL DOWN TO LEAVE A COMMENT!

Posted By IceTBag on 13/02/09 16:51:04

Hi,

I have just installed GRAW 2 on my PC, patched from 1.0 to 1.5.

I have downloaded the latest version of this Mod (v2.05b) and installed as instructed in readme_bp_weaponspack_v2.0_graw2.pdf:

  1. I extracted bp_weapons_pack_v2.05b.zip to a folder named bp_weapons_pack_v2.05b. This folder contained:
    1. context_bp_weapons_pack_v2.0.xml
    2. bp_weapons_pack_v2.0.bat
    3. Local (folder containing a sub-folder bp_weapons_pack_v2.05)
    4. Mods (folder containing bp_weapons_pack_v2.05.bundle)
  2. I copied both context_bp_weapons_pack_v2.0.xml and bp_weapons_pack_v2.0.bat to the root GRAW 2 installation folder.
  3. I copied the sub-folder bp_weapons_pack_v2.05 into the GRAW 2 Local folder.
  4. I copied the bp_weapons_pack_v2.05.bundle into the GRAW 2 Mods folder.

I ran the BAT file to launch the mod, I get the opening Bik movie (nice touch) and get to the menu, but when starting a new SP campaign I get the following error:

Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" SCRIPT STACK:     data\lib\managers\groupmanager.dsf(0)     data\lib\managers\groupmanager.dsf(0)     data\lib\script_network\gametype\gametypecampaign.dsf(0)     data\lib\script_network\networkmanager.dsf(0)     data\lib\setups\setup.dsf(0)     data\level\level.dsf(0) Renderer: threaded Physics : threaded

Does anyone have an idea as to how I fix this?

Cheers

Posted By IceTBag on 13/02/09 16:53:58

^^

Sorry, I made a type above regarding the version number of the XML and BAT files, they are: bp_weapons_pack_v2.05.bat and context_bp_weapons_pack_v2.05.xml.

Any help gratefully appreciated :)

 

Posted By IceTBag on 13/02/09 18:57:20

^^

Ok, I figured it out. :) I had to unbundle the  bp_weapons_pack_v2.05.bundle file and then copy the contents of the resulting Data folder into the Local/English folder and run the game in normal mode.

Awesome Mod !!!

Posted By Tim on 16/02/09 10:00:51

how did you unbundle the file because im having the same problem

cheers

Posted By IceTBag on 17/02/09 15:50:49

I used the GRAW Bundle Extractor by Nemon:

:: http://www.atwar.net/download.php?view.53

Posted By -=BRO=-localstoner on 19/02/09 15:49:24

it works great i have 2.05 comes with 2 gernades and much better weapons

Posted By Pieter on 20/02/09 00:40:28

It crashes with the following message

Crash in application version: 30899.3048

data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE"

SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0)

Renderer: threadedPhysics : threaded

Posted By ChallengerCC on 27/02/09 17:58:26

Is there any chance to get the Magpul Masada Mod working with Brettzies GRAW2 Weapon Pack 2.05b ?

Posted By Me on 27/02/09 17:58:53

No soldier template named "STONE" is still a problem.  What is going on here?

Posted By Me on 27/02/09 18:30:34

Ok, I fixed the problem by using the Unbundled:Full Mod: bp Weapon Pack v2.05 - File Front Link

The other version:

Full Mod: bp Weapon Pack v2.05b - File Front LinkFull Mod: bp Weapon Pack v2.05b - Moddb Link

 

Is what caused the problem.  Now, the problem is solved!

Posted By kaiser on 15/03/09 10:05:28

bat file works but in MP it crashes stating version is not the same?works only if the server is using your weapon pack2.5v. any curre?

 

Posted By R6 on 27/03/09 16:38:04

Crash in application version: 29980.2562

Animation load error \data\anims\ghost\upper_body\m1014\upright\m1014_firemode_increase.diesel

Renderer: threadedPhysics : threaded

Posted By Recon on 27/03/09 16:53:42

Problem after installing the v1.05 patch for GRAW2: 

Crash in application version: 30899.3048

data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE"

SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0)

Renderer: threadedPhysics : threaded

Posted By Madyak on 27/03/09 19:11:56

I am running Win XP pro 64 and I am receiving the following error: 

Crash in application version: 30899.3048data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE"SCRIPT STACK:    data\lib\managers\groupmanager.dsf(0)    data\lib\managers\groupmanager.dsf(0)    data\lib\script_network\gametype\gametypecampaign.dsf(0)    data\lib\script_network\networkmanager.dsf(0)    data\lib\setups\setup.dsf(0)    data\level\level.dsf(0)Renderer: threadedPhysics : threadedThe GRAW2 program is install in a directory C:\programs (x86\UBISOFT etc...

Please help...

Posted By on 30/03/09 23:13:42

I'm DYING to try this mod. I'm getting the same Stone template error that others have had above. I'm going to try the filefront download and see how it goes. The game starts, but once you try to start any mission it just crashes.

Posted By on 31/03/09 23:56:33

OK, I was able to get it work by downloading it from fileplanet as mentioned above.

The 2.05 is good. The 2.05b is BAD. I hope this helps. I've tried it and LOVE this mod. Thanks!!!

Posted By Playman on 06/04/09 13:36:31

Hi all ;)

I notice that many people have this problem :Crash in application version: 30899.3048data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" I also have this problem and yet I followed the install PDF...:(Does someone can explain clearly what to do, thank you in advance .

Posted By on 07/04/09 07:58:28

i get this error, no idea what to do:

Crash in application version: 30899.3048

data\lib\managers\eventmanager.dsf(-1): cant find member: _unit_name in type

SCRIPT STACK:
data\lib\managers\eventmanager.dsf(0)
data\lib\managers\eventmanager.dsf(0)
data\lib\managers\campaignmanager.dsf(0)
data\lib\managers\campaignmanager.dsf(0)
data\lib\script_network\gametype\gametypecampaign.dsf(0)
data\lib\script_network\gametype\gametype.dsf(0)
data\lib\script_network\gametype\gametype.dsf(0)
data\lib\script_network\gametype\gametype.dsf(0)
data\lib\script_network\gametype\gametypecampaign.dsf(0)
data\lib\script_network\gametype\gametypecampaign.dsf(0)
data\lib\script_network\networkmanager.dsf(0)
data\lib\script_network\networkmanager.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)

Renderer: threaded
Physics : threaded

Posted By militaryman1225 on 13/04/09 12:44:09

what server in the game is using this mod?

Posted By militaryman1225 on 13/04/09 20:27:19

what servers are using this mod in the game for multiplayer

Posted By Gen-OB1 on 23/05/09 02:24:30

Retail GRAW2 (UK release) patched to 1.05 Installed mod as instructed.  Game crashes every time saying "No soldier template for STONE"  Help!

Posted By wtf on 28/05/09 08:11:23

it looks like they all snipers but except for one

Posted By yo on 24/06/09 14:56:44

Would probably be a good mod if I could get it to work

Posted By PLETAR on 28/06/09 22:47:18

WHAT NICE WORK?

THIS WEAPON-MOD DONT WORK

Crash in application version: 30899.3048data\lib\managers\groupmanager.dsf(-1): No soldier template named "coop_sniper_16"SCRIPT STACK:    data\lib\managers\groupmanager.dsf(0)    data\lib\managers\groupmanager.dsf(0)    data\lib\managers\guiscreens.dsf(0)    data\lib\managers\guiscreens.dsf(0)Renderer: threadedPhysics : threaded

 

3RD PERSON WORK PERFECK,BUT FIRST CRASH...FIX THIS PLEASE AND REUPLOAD!!!!!!!!

PLEASE

Posted By Xero on 11/07/09 06:52:37

You guys should learn to read.

Ok, I fixed the problem by using the Unbundled:Full Mod: bp Weapon Pack v2.05 - File Front Link

The other version:

Full Mod: bp Weapon Pack v2.05b - File Front LinkFull Mod: bp Weapon Pack v2.05b - Moddb Link

 

Is what caused the problem.  Now, the problem is solved!

 

The problem is the files are packed in a bundle and you need to copy whats in the bundle to your local\english folder or just get the unpacked version

Posted By Borghnaz on 20/07/09 12:44:51

Crash in application version: 29980.2562Animation load error \data\anims\ghost\upper_body\m1014\upright\m1014_firemode_increase.dieselRenderer: normalPhysics : threaded Anyone got a solution for this? 

Posted By Rikard on 26/07/09 23:54:11

I get a wierd problem with my friends while playing this, when someone tries to equip one of the original weapons the game crashes for the ppl that is not the host of the MP COOP server. Anyone has solution for that? =/

Posted By Rikard on 27/07/09 07:53:14

sorry, but this problem happens in MP COOP Campaign server. If someone didn't understand. plz help!

Posted By SPCJB on 15/08/09 15:24:03

I was wondering if anyone has made a multicam uniform mod that works with this one.

Posted By on 17/08/09 14:38:27

Crash in application version: 30899.3048

data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE"

SCRIPT STACK:
data\lib\managers\groupmanager.dsf(0)
data\lib\managers\groupmanager.dsf(0)
data\lib\script_network\gametype\gametypecampaign.dsf(0)
data\lib\script_network\networkmanager.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)

Renderer: threaded
Physics : threaded

Posted By J.C.Denton on 21/08/09 06:58:12

Crash in application version: 29980.2562

Animation load error \data\anims\ghost\upper_body\m1014\upright\m1014_firemode_increase.diesel

Renderer: threadedPhysics : threaded

this is caused by an old version of the game. i patched to 1.5, that worked.

Posted By J.C.Denton on 21/08/09 07:00:48

The mod is fucking awesome. i really like the marksmen scar.

 

great job !

Posted By rico686 on 24/08/09 04:56:55

The mod works perfect. It's only a pitty that there are not too many servers that use the mod. So guys, if you like a wider variety of weapons to choose from you realy gotta try this mod. It makes the game a bit more interesting and fun, especially when you could get a whole squad to play with this mod. I hope that GRAW 3 will have the same variety of weapons as this Brettzies WeaponPack has.

Posted By rico686 on 24/08/09 05:08:57

Brettzies is it possible for you to add the same weapons as are used in Rainbow 6 LasVegas 1 and 2. That would make it even more fun. Some of those guns have a distinctive sound which is very realistic. I'm sure you can, so I hope you wanna do it.

Posted By SilentSteel on 06/09/09 01:49:40

I dl v2.05b and have graw2 v1.5.0.3048  and I am getting the crash code that everyone else seem to get when I chose a mission.  I installed using method 1 in the reader,  Any tips?

Posted By Davidos on 06/09/09 14:38:13

I can't select the SCAR H or L with this mod activated.

Or, ANY OF THE ORIGINAL WEAPONS for that matter... so what the fuck?

Posted By gophernuts on 19/09/09 11:10:49

Yeah it worked but you can't place charges on anything in SP mode....soooo, kind of a kick in the balls

Posted By Strayer on 29/09/09 06:35:35

I just downloaded this a while ago, and I've been enjoying the hell out of it so far. Unfortunately, I've been getting a consistent crash in Act 2: Welcome to Juarez. Every time I try to access the bombed out underground bunker, I get a CTD with the following message.

 

"aaaaaCrash in application version: 30899.3048data\lib\units\types\weapons\multigrenadeweapon.dsf(-1): cant find member: player_data in type <void>Renderer: threadedPhysics : threaded"

 

I've tried replaced the 2.05b version with the unbundled version of the mod, but I still get the same results every time. Any help would be greatly appreciated.

Posted By Pico on 29/09/09 11:56:17

I get an error message upon it crashing: Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE"SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded Several other users pointed to link though i keep getting a file not found message. Looks great, Can't wait to get my L85!

Posted By Waldo on 30/09/09 20:35:40

This mod used to work great when it first came out but overtime it became buggier, and to a point where it doesn't even run properly anymore. Great Mod if it worked =S

Posted By DustFReeErasor on 07/10/09 11:22:04

how do u activate mods ? [gun mods]

Posted By SEKTOR on 28/10/09 13:54:40

why does this mod take so long to download im just curious

Posted By SEKTOR on 28/10/09 14:28:06

please help i cant get the mod to work can u please send me specific instructions

Posted By Spanish1 on 30/10/09 18:45:15

Hola, con este mod podría cambiar los uniformes de mis GHOST por ejemplo a Rangers? Pues he visto en el foro unas imagens que... Y si es así podriais explicarme como y sobre todo si afectarian a mis partidas guardada? Muchas gracias.

With this mod I will be able to uniform to my GHOST as RANGERS since I have seen in this forum?And I can do as it?Would load my savgames previous? Thanks

Posted By Metzler on 04/11/09 10:20:05

How I Can PLay in ego shooting mode ???Cry

Posted By ^SEKTOR^ on 13/11/09 13:12:15

does this work for patch version 1.05 if i does not can u plz write wat version it is plz send the message to alex@swiftrims.co.za   tnx=)

Posted By nick on 15/11/09 11:35:04

dude this mod is freeking awsome thanks a lot dude i love it

Posted By nick on 15/11/09 14:19:54

hi i installed the mod and am using v 1.4 after the intro screen it says something about a m104 shotgun upper body  can any1 help me im using graw 2 just so u alll know

 

Posted By nick on 15/11/09 14:30:14

now im at v 5 and it says something about a soldier campain stone guy or something it does it when i click to start a mission about 5 secs after loading screen

Posted By nick on 16/11/09 16:46:26

hi guys im running bretzies on v1.4 on graw 2 and on mission four joining forces or something on checkpoint 3 or 4 when they drop of the M.U.L.E it drop way out of mission area and it wont move and i cant get to it????? is it something to do with the brettzies mod i would really apreciate the help

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