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Posted By topeira on 05/07/07 06:18:11
the idea is nice but the street part is so so so long. it feels like it never ends.
the layout is ok. maybe too many cars. it takes ages to move forward and by the time one get to the last 100 yards of road he is tired of this map and just wants to move on. and the last road part is so full of hidden snipers and 50cal MGs that its not fun anymore. its just work and hastle.
a map should build up slowly - easy beginning. hard ending. this map is hard right from the get go and its frustrating and not well balanced. i hate map makers that try to prove thy can make things impossibe and cater only for those who can play with a group of 10 ppl. this map is not for smaller groups and lets face it - how easy is it to arrange a large group for co-op? it isnt. not IMO. and not everyone can host 12 players. i wish i could comment on how the last part of the map is but i never got there. every time i played it (3 times) the players had enaugh of fighting between cars and wanted to get to later parts. we never did. just too damn annoying. we moved on.
i admit - fighting in the traffic jam is a lot of fun but so much of it just gets boring after a while. the road part is so linear so there is no flanking it. annoying.
i give this map 3. it looks really good just plays kinda bad.
Posted By AmEyeBlind on 10/07/07 16:37:05
i can understand your frustration on it.
as i played without ai mod the snipers were really a pain in the ass.but its becouse the ai as a long viewrange than the player. thats the reason people get killed so easy. when u play it with the ai mod thats part of ogn mod, its acting completly different.couse the ai doesnt have a longer view range anymore. we finished the map with smaller groubs allready a couple of times. if u want fell free to join us in a battle, and see how different the ai will act.
maybe u will like my new maps more than this, they are a bit more balanced, but still very hard ;)