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Posted By Tom Anger on 28/08/06 10:09:06
BALANCING (2/2 pts) Map seems to be balanced. Spawns are spread out. OBJECT PLACEMENT (.4/2 pt) Although this map looks very close to what I am used to seeing for the Training Map, this map had flickering objects everywhere which brings object placement scores down. It is probably a problem within the map editor, however, I score according to what I see. The hallways, window openings, ramps, and other items were designed well so credit given there. ORIGINALITY (1.5/3 pts) FUN FACTOR (1.5/3) I had fun running around this map and checking out the halls and rooms, but unfortunately due to the flickering objects I don't feel this will bring tons of enjoyment. That is just my opinion. Those who want to see a good Training design based on the old GR should definitely download this though because it has a similar feel. I give it a 5.4 = 5.
I would have never attempted to try and make this map because I honestly didn't think you could make walls and roofs connected. GRIM has proven that it can be done, but also that it may be extremely difficult to reduce flickering objects.
Posted By on 20/12/18 10:39:13
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