Two new maps in night and day versions including a Nuclear plant. Stock Gametypes playable on both maps.
Creator/Author:
Bitshot and dead0n
Version:
v1.0
Screenshot:
Authors website:
http://www.redfiveghosts.com/
File Size (MB):
61
Notes:
This mod was started in August 2005 and released in November 2005. The authors ran out of time and did not bring the mod to the final Five map Full Conversion state they had planned. Never the less, there are some great new maps for fans to enjoy, and hopefully modders to script some new missions for.
This mod is dedicated to you the modding community, the fans and supporters. We hope this will in some way give back for all the fun we have has so far. Bitshot and dead0n
Webmasters : link to the page URL, not the download URL
PLEASE SCROLL DOWN TO LEAVE A COMMENT!
Posted By UnknownSoldier on 21/11/05 17:09:11
MAPS! SWEEEET can never go wrong with new maps LONG LIVE Ghost Recon 1
Posted By natsanwa on 21/11/05 19:57:30
awesome map! awesome attitude! merry christmas guy's. rock on.
Posted By calius on 22/11/05 14:58:53
Superb maps, cant wait for some clever missions for these puppies!
Posted By MassMarauder on 26/11/05 22:28:07
Great maps! Lots of ambiance in the forest,neat terrain! The Nuke map made my Geiger counter crackle! Look forward to MORE from this pair of modders!!!
Posted By MAD MAC on 01/12/05 12:31:26
The map is GREAAAAAAAAAT!!!!!
but wht's the mission?Ididn't understand tht...
Posted By MarkAm_i on 25/12/11 17:00:58
Basically 2 maps with day and night versions. Commonly known as Nuclear Plant and Hidden Woods. Nuclear does not have a command map that allows you to create waypoints for your fire teams. Hidden Woods, on the other hand, does and is one of my favorite forest maps. It's huge and looks great. This mod was worth the DL just to have a night version of Hidden Woods, which was excluded from the DF 3 mappack, offering only the day version.
Posted By Doc. Caliban on 16/05/13 12:31:57
Great map ... nice layout.
My only disappointment is that the bushes are not tagged as concealment, which means AI can see you plain as day when you are hiding behind it. Of course when they are behind it, you can't see them. :-) This is a big problem for any game types that have AI since, to them, the bushes aren't really there.
There are several maps that I've found that have this issue. If it's possible for the authors to retag the bushes and recompile the map, that would be awesome.
-Doc
Posted By Doc. Caliban on 16/05/13 12:38:52
Oops, I meant to mention that this only affects the Nuke Plant maps. The forest map works perfectly!