Stalker Posted May 31, 2004 Author Share Posted May 31, 2004 hurray!! all kits and kit icons are done and now after I had fixed all character skins of the specialist I want you to show them and describe the unit and the weapon. and as gimmick there's the new menu pic and the ingame pics of the finished sniper Note: +40 brightness on the pic a) German KSK for CQB (heavy armor): H&K G36C Aimpoint + H&K MP5K SD-PDW b) German Light infantry: HK21 light machine gun c) German KSK Sniper: H&K SL9SD d) German KSK (light armor): H&K G36K-SD + H&K MP7-PDW e) British Special Air Service: M16/M203 ACOG or M16SD ACOG f) Australian Special Air Service Regiment Sniper: Barret M82 + H&K MP5A5 SD g) German Kampfschwimmer: H&K G36 CMAG + anti tank weapon h) British Special Air Service: H&K MP5K SD-PDW Aimpoint i) German KSK: H&K G36K j) German Fallschirmjäger: H&K G36 k) German KSK for CQB: H&K UMP 45 Stalker V1 Main Menu Stalker V1 - Sniper with PSG1 sniperrifle and MP5K-PDW submachine gun Stalker V1 - Sniper (increased brightness [+40] to see more details) Quote Link to comment Share on other sites More sharing options...
t3K|Murmel2 Posted May 31, 2004 Share Posted May 31, 2004 just amazing.... good work, as always Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted May 31, 2004 Share Posted May 31, 2004 Really great work there Stalker. Gonna be a great mod. Quote Link to comment Share on other sites More sharing options...
dagger Posted June 1, 2004 Share Posted June 1, 2004 Cool screens Stalker Quote Link to comment Share on other sites More sharing options...
MarauderMike Posted June 1, 2004 Share Posted June 1, 2004 German Fallschirmjäger...sweetl. Looking great Stalker!! Quote Link to comment Share on other sites More sharing options...
MarauderMike Posted June 1, 2004 Share Posted June 1, 2004 (edited) EDIT - sorry...stupid computer...stupid fast reply...stupid lack of patience... Edited June 1, 2004 by MarauderMike Quote Link to comment Share on other sites More sharing options...
pz3 Posted June 1, 2004 Share Posted June 1, 2004 still looks great.... really like the background there. Quote Link to comment Share on other sites More sharing options...
MarauderMike Posted June 1, 2004 Share Posted June 1, 2004 PS - sorry for the multi-posts... What about a Canadian Specialist.. a la paratrooper. Especially since the Canadians have worked so closely with the Germans in ISAF.... just a thought... Quote Link to comment Share on other sites More sharing options...
Stalker Posted June 1, 2004 Author Share Posted June 1, 2004 What about a Canadian Specialist.. a la paratrooper. Especially since the Canadians have worked so closely with the Germans in ISAF.... just a thought... nope, sorry! becuase concept, story and kits are already done.... Quote Link to comment Share on other sites More sharing options...
MarauderMike Posted June 1, 2004 Share Posted June 1, 2004 A HA! Sooooooo it's almost done then???? Quote Link to comment Share on other sites More sharing options...
Stalker Posted June 2, 2004 Author Share Posted June 2, 2004 the mod without campaign is 99.5% done Quote Link to comment Share on other sites More sharing options...
Stalker Posted June 20, 2004 Author Share Posted June 20, 2004 after a long time here's the next update: the last gun added to this mod: the HK53 from snared gambit it will be a weapon of the rifleman. unfortunately there's no render pic available Quote Link to comment Share on other sites More sharing options...
Stalker Posted June 21, 2004 Author Share Posted June 21, 2004 good news. I am going to begin mission scripting tomorrow. in the meantime t3K|murmel2 is makin the support, rifleman and demo chrs. I also added some cool main menu music for rockers ( :punk: ) and I replaced all the credit pics with new ones, showing German special forces. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted June 21, 2004 Share Posted June 21, 2004 Still really looking forward to this Stalker, glad to see you back at it. Quote Link to comment Share on other sites More sharing options...
Stewy Posted June 22, 2004 Share Posted June 22, 2004 Looks good Stalks! Quote Link to comment Share on other sites More sharing options...
V2_Bloodline Posted June 22, 2004 Share Posted June 22, 2004 LOOKIN' GOOD, Stalker Quote Link to comment Share on other sites More sharing options...
Stalker Posted July 3, 2004 Author Share Posted July 3, 2004 (edited) good news: mission 1 is about 65% finished and in the next week the first betas will be send to the G-man (giwex ) and sixpence. and you may notice that the topic title changed. Operation Desperate Cry is the name of the campaign. I hope I can also post the "translated" backgroundstory soon. anyway here's the briefing of the first mission: (translated and military spelling by DUKE): Welcome to D.R Congo, gentlemen. The Port of Boma is an especially big thorn in our side as it is the district's only port. The rebels heavily defend it and ships aren't able to dock. Thousands of people are now beginning to go hungry. Even worse, with each passing day more and more people decide they would prefer to support the rebels than starve to death. Having said that ... our first mission is highly important since we're going to recapture the port. The rebel headquarters is in a beach house in the northwest section with a seawall running from one end of the beach to the other. There are only a few ways to get through this barrier and it is heavily guarded. You'll insert via zodiac at the south-easternmost end of the bay and eliminate any perimeter guards as quietly as possible. Afterwards, you'll advance west and secure the LZ so a helicopter can land with reinforcements. Your highest priority is to safeguard the LZ and not bring any attention to yourself. If their headquarters is forewarned - this mission could end in disaster. When the reinforcements arrive, follow the troops and attack the beach house. We don't have any details on enemy strength, but you can bet there are quite a few. Take along a couple heavy MGs so you can provide effective covering fire when you attack the headquarters. Good luck! Edited July 3, 2004 by Stalker Quote Link to comment Share on other sites More sharing options...
insaneflyingmonkey Posted July 4, 2004 Share Posted July 4, 2004 Hey wow, me and MilitiaMan are working on a DRC campaign... diff storyline though... and not a Total Conversion.... Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted July 6, 2004 Share Posted July 6, 2004 Sounds good Stalker. Like the new name. Quote Link to comment Share on other sites More sharing options...
MarauderMike Posted July 6, 2004 Share Posted July 6, 2004 I like the new name Stalker. But I'm not too keen on the "we don't have any details on enemy strength..." bit. If any country is about to deploy its best soldiers into a situation, it better have the intelligence to back them up.... otherwise you get Somalia all over again. There should be some indication as to the size, nature and possible loc of the threat... IMO and experience. Quote Link to comment Share on other sites More sharing options...
Stalker Posted July 6, 2004 Author Share Posted July 6, 2004 good point, mmike! thanks for that. Quote Link to comment Share on other sites More sharing options...
Stalker Posted July 12, 2004 Author Share Posted July 12, 2004 found a render of the CH53 on Chems' site: Quote Link to comment Share on other sites More sharing options...
Chems Posted July 12, 2004 Share Posted July 12, 2004 I can get you a good render if you want....one moment please. Quote Link to comment Share on other sites More sharing options...
Whisper_44 Posted July 12, 2004 Share Posted July 12, 2004 taps fingers impatiently..... we are watiting Quote Link to comment Share on other sites More sharing options...
Chems Posted July 12, 2004 Share Posted July 12, 2004 Sorry I was laughin at your Avatar Not a very good model at all IMHO I will be remodeling it soon thou and can use the texture cause thats good. Quote Link to comment Share on other sites More sharing options...
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