Carrot 0 Posted August 9, 2003 Share Posted August 9, 2003 Hi, my name is Carrot, and I am new to the boards here, and modding in general. I was wondering if someone here would be able to help me. I require a quite specific mod, yet I cannot find the details i need to do what i need to do. The details I do find tell me to use software I don't have. And it is all a little too complicated for me. What I am after is a small weapons mod based around the M4, but in a few particular flavours. The actual base weapon does not matter to much, it is the optional extras that I require... and I was hoping that someone might be able to put something together for me . So far, I have come across the M4, M4A1, and the M4SOP (I don't even know what SOP stands for), and I am sure there are more. Anyway, any of those weapons will do. What I would like are 7 weapon kits based on a suppressed and scoped m4 rifle, with single shot, semi auto and full automatic fire. Basically, I would like the rifle to come with the choice of:M203 grenade launcherbinocularsextra ammoM136 AT4 RPGClaymoreDemo chargeor a SensorI would also like the reticule to be that of a sniper rifle when zoomed, but without the cross hairs stretching to the edge of the screen when at default view. Also, and I presume any mods from here come with this as standard, I would like if possible the images and text to display properly rather than the !find key and solid shaded boxes I have had from some mods. [columbo voice] Just 1 last thing [/columbo voice] I would like the realism to be as near as as possible Yours sincerely, Carrot. Quote Link to post Share on other sites
Carrot 0 Posted August 9, 2003 Author Share Posted August 9, 2003 could someone include this for the m203 please =GRHQ= GL Reticules v2.0 thanks Quote Link to post Share on other sites
Pave Low 16 Posted August 9, 2003 Share Posted August 9, 2003 If you like the M4, You might want to checkout this review of an existing mod > M4 Armoury by Argyll M4 Armoury is exactly that, every possible M4 variant you could possible think of. The list is endless, M4 M203, M4 Masterkey, M4 ACOG, M4 Holo, M4 Ironsights the list goes on *Also following patch 1.3, Binoculars come as standard and don't now take a kit space. Quote Link to post Share on other sites
Carrot 0 Posted August 9, 2003 Author Share Posted August 9, 2003 (edited) thanks, I will look into it, but I doubt they will have the M4/M203 WITH a Scope AND Supressor. *goes to look* *retracts last comment* I'll try this mod out, thanks Edited August 9, 2003 by Carrot Quote Link to post Share on other sites
Carrot 0 Posted August 9, 2003 Author Share Posted August 9, 2003 yes and no. It is a good mod, but not my cup of tea. for instance, the silenced weapons are TOO silent, I can't even here them. And what is with all the different addons? as far as I can see, the only things that make any real difference are the M203 and the MasterKey. The only thing other than the grahics that i have noticed is that the zoom changes on some of them. But it is not really what I am looking for. What I really want, is to be as realistic as possible. We can get away with just creating the models, physics, graphics etc for the M4, M4/M203 and M4/MasterKey. The rest is already in the default game. Is anyone willing to to this for me? NB: All rifles must be scoped (and use a sniper scope view when zoomed), and I personally only want suppressed, but you may include non-supressed if you wish. would anyone build that for me. If I knew what I was doing and had the software I would do it myself. But even my meddling with IGOR has produced... strange... effects. Quote Link to post Share on other sites
Argyll 1 Posted August 9, 2003 Share Posted August 9, 2003 Carrot I'm the maker of the M4 Armoury.......the silenced weapons are all taken from the GR SOPMOD sounds,if you can't hear them I'd suggest you had a problem with sound So you want realism..............show me a picture ,the only scoped 203 I've ever seen is used by the SASR,and it's in that mod,it's just not activated! Realism............a suppresor reduces range,you will not see many sniper scoped 203's,the effective range of a an SD variant is less than 400m..........how far do you want to see?(Realism) Have you looked at the usage of the M4 in Iraq and Afghanistan Lately,almost all REALISTIC combinations are available in the armoury. Show a picture of what you want and perhaps someone will make it for you,but seeing as you don't rate the M4 armoury mod,I guess I won't make it!! Quote Link to post Share on other sites
Thumper1518 62 Posted August 9, 2003 Share Posted August 9, 2003 It seems that Carrot might not have Island Thunder, which is what he (or she) would need to get the M4 SOPMOD sounds. I agree with Argyll. If there is another M4 variant out there, it is in the hands of a single customizer. Argyll's mod represents just about anything you'd find in military use. Check the RECON and FAQ sections of this website. They might help you to learn how to edit the .gun files to get what you're looking for, but Argyll's models are about as complete as any I've seen yet. Quote Link to post Share on other sites
swartsz 7 Posted August 9, 2003 Share Posted August 9, 2003 i also agree with Thumper and Argyll, his mod is as complete as they come. but Carrot, you want to see a gun that hasn't made already, this is the perfect reason to try and make it yourself, i know you don't have the software. but when i started modding i also didn't have the equipment needed, but i asked around and found a friend of a friend who had a copy of 3dmax i could use, after that i did a little research on GR.net and found out about the excellent weaponmodding video's by Pain at @war which takes you through all the steps of weapon modding and there are always lots of people who would help you in any way possible. so my recommedation would be to give it a try yourself, if it doesn't work let me know and i will see if i can help you in any way. Quote Link to post Share on other sites
Chems 0 Posted August 9, 2003 Share Posted August 9, 2003 I take it you read my review, I think that as your new you may not know about Argyll. He is SO bent on realism you wouldnt belive. I said I wanted a Cmag, he said no one uses them on M4s and sent me the file and said make it yourself! He makes everything to realism, I made a heli for him a CH53, by the time hed finished with me it was no longer a CH53 but a MH53J which was dramitically changed and had made me make a new texture! Also Argyll is ex military so as to realism of weps he should be pretty damn good so the stuff you find in the mod should be realistic as hell. As for scoped weapons that zoom like a sniper rifle but with out the lines, thats impossible in GR im afraid. Hard coded in. Also the .gun files in this mod, these determine the accuracy, drop and kill power etc of the wep are the orignal RSE ones so your not going to get much better. But this mod is the best M4 mod with one other runner. Its called Trance M4 and may have the bits youve been looking for in there. good luck! Quote Link to post Share on other sites
SnowFella 8 Posted August 10, 2003 Share Posted August 10, 2003 I beg to differ Chems. Those lines in the sniper ret can be removed. Check out your reticle_misc.rsb and look for these little things. Remove that and, voila, they be gone! Snow Quote Link to post Share on other sites
Argyll 1 Posted August 10, 2003 Share Posted August 10, 2003 Ok with reference to the C mags,there is only one picture I've seen in a combat situation,where the cmag was being used,and that was by the German KSK during OEF last year! have a looksee!! I seriously doubt that the US would use them in a combat environment! Quote Link to post Share on other sites
GRIN_Wolfsong 0 Posted August 10, 2003 Share Posted August 10, 2003 I beg to differ Chems. Those lines in the sniper ret can be removed. Check out your reticle_misc.rsb and look for these little things. Remove that and, voila, they be gone! Snow Yep. Has been done since the game first came so we can use sniper view on all scoped weapons without haveing the sniper reticle. Quote Link to post Share on other sites
Chems 0 Posted August 10, 2003 Share Posted August 10, 2003 Well Ill be damned, you learn a new thing everyday. I asked this a little while ago and everyone said you couldnt and I couldnt find a texture file so 2+2=4.5 in this case. Thanks Snow! Quote Link to post Share on other sites
ReconSnake 0 Posted August 10, 2003 Share Posted August 10, 2003 ............a suppresor reduces range Not always the case. You must look at the weapon's caliber, type of ammunition, and type of suppressor in order to determine its effect upon velocity, range, and accuracy. I have used suppressors that keep at the same level or improve some or all of these characteristics over the unsuppressed version. Quote Link to post Share on other sites
Argyll 1 Posted August 10, 2003 Share Posted August 10, 2003 really? I was pretty sure that a suppressor had quite an effect on standard issue ammo on the range scale,now if you're saying that it's ammo dependant then you must be talking about "special"ammo,not the standard issue stuff? So the one fitted onto the M4 by KAC,which seems to be the most common,whats the characteristics of this one then? Quote Link to post Share on other sites
ReconSnake 0 Posted August 10, 2003 Share Posted August 10, 2003 The main ammo variance is hypersonic vs. subsonic. In addition, there are the nuances of handmade & "match-grade" loads. In general, with a hypersonic round, the main change will be a shift in the point of impact. All you do to offset that is re-zero the weapon. I cannot speak to the KAC QD suppressor in specific, as when I left in 1998 we did not have them in my unit. I will say that the maximum effective range on a point target with a military M4 ( regular or suppressed) is a little under 400 meters. Quote Link to post Share on other sites
Lancer 1 Posted August 10, 2003 Share Posted August 10, 2003 The main difference is between a silencer and a suppressor. The suppressor reduces the sound of standard (hypersonic) ammo and helps to hide your position. The main drawback is increased heat build up and barrel wear. You'll still get the crack as the round breaks the sound barrier tho. Silencers are normally used in conjunction with subsonic ammo. The sound from these weapons is normally only the sound of the working parts operating. The drawback is a marked reduction in range and power. For example 7.62mm sub-sonic has a range of around 100m. Quote Link to post Share on other sites
Marcinko 1 Posted August 10, 2003 Share Posted August 10, 2003 this guys makin it seem "easy" to make a mod, well, it's not. HOURS!!!!!!!!!! go into one detailed, low poly model, and to ask in the manner u have, is not a good way to go about getting ur "mod". there are plenty, and i mean plenty of m4 variants out there. one of my fav's is CK's mod, and definentyl good ole Yodaslpats m4 mod, i definentyl recomend it. as for a scoped m4, the m4 is for short to medium ranges, thus, the ACOG suites it just fine, any other scope, may not be employed as well as a ACOG, just an opinion. Quote Link to post Share on other sites
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