hartog 0 Posted August 6, 2003 Share Posted August 6, 2003 I was wondering if any one else had this problem I moved my working folder, for some dumb reason :no:, that i can't figure out. and now, even after moving it back. it tells me when exporting that it can't find each of my rsb's. even on the new ones i have added, after moving it back. all the textures show up in game and it all looks fine. i also have gone back and "redone" the path to my texture files. so is this just and odd thing or will i have bigger problems? Hartog Quote Link to post Share on other sites
The_Edge 0 Posted August 6, 2003 Share Posted August 6, 2003 If you're using max4, you can run "resource collector" (utilities tab -> more -> resource collector) and point it to a directory. This will take all the maps from your scene and collect them in the directory you specify. Then, point the exporter to that directory. That should fix it. Quote Link to post Share on other sites
hartog 0 Posted August 6, 2003 Author Share Posted August 6, 2003 I tried what you said to do. and now when i export 3dsm ends in an error and closes. i am useing ver.5 i guess i will leave it as it is, thanks for your time. Quote Link to post Share on other sites
The_Edge 0 Posted August 7, 2003 Share Posted August 7, 2003 If you'd like, I can take a look at the max file and see what i can do. Unfortunately, I have max 4, but I may still be able to help. Quote Link to post Share on other sites
LetsReason 0 Posted August 10, 2003 Share Posted August 10, 2003 I was wondering if any one else had this problem I moved my working folder, for some dumb reason :no:, that i can't figure out. and now, even after moving it back. it tells me when exporting that it can't find each of my rsb's. even on the new ones i have added, after moving it back. all the textures show up in game and it all looks fine. i also have gone back and "redone" the path to my texture files. so is this just and odd thing or will i have bigger problems? Hartog Were you using RSB textures IN MAX to texture the objects? Quote Link to post Share on other sites
Joel 0 Posted August 17, 2003 Share Posted August 17, 2003 (edited) ive all ways got a error or its, cannot read in the ExportDebug that 3ds make when exporting the file.. The best thing to do is map your model in 3ds as a .BMP. If u do this the error will not show up in the ExportDebug. Ive found it best to make a folder in 3ds max main folder with all your textures and use that patch each time u just have to know what texture you use for your model, and yo have to copy the texure and place it in the mod folder. But it will work fine any ways if u use the rsb just that u will get the cannot read message. i hope that helps yea there Edited August 17, 2003 by Joel Quote Link to post Share on other sites
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