Zeko Posted April 15, 2004 Share Posted April 15, 2004 Welcome to WSV Chems Hopefully a lot more surprizes to come Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted April 15, 2004 Share Posted April 15, 2004 Go to hell Chems. j/k of coarse. Great Shot. Quote Link to comment Share on other sites More sharing options...
Chems Posted April 15, 2004 Share Posted April 15, 2004 Just be patient guys, its well worth the wait, anyways, you get to play it, i have to spend time modding it now! pss the little rowing boat, and the big truck I made them. hehhehehe. Quote Link to comment Share on other sites More sharing options...
swartsz Posted April 15, 2004 Share Posted April 15, 2004 looks awesome, guys!! Great work! Quote Link to comment Share on other sites More sharing options...
SRS_Undertaker Posted April 16, 2004 Share Posted April 16, 2004 It is an amazing map...Weldone D, Zeko and the rest of the team. Chems stop being such a tease...lol, though it is fun to have walked the WSV. Quote Link to comment Share on other sites More sharing options...
Sp3ctre Posted April 16, 2004 Share Posted April 16, 2004 how much longer if you dont mind the question? Keep up the great! work. Quote Link to comment Share on other sites More sharing options...
Mamon Posted April 16, 2004 Share Posted April 16, 2004 poop! Why can't I ever see your images Chems? I even copy pasted (( Quote Link to comment Share on other sites More sharing options...
GRT Posted April 16, 2004 Share Posted April 16, 2004 very nice job man noticed on this..if you added some drain pipe tube things to the buildings it will add detail..just saying that if you didnt think of those..but of course you did Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 16, 2004 Author Share Posted April 16, 2004 very nice job man noticed on this..if you added some drain pipe tube things to the buildings it will add detail..just saying that if you didnt think of those..but of course you did I'm still working on the general layout of the map and to get the buildings straightened out. All the detail will be added later. Things like drainpipes, escape-ladders, containers, ruble, barrels, sunscreens....etc. All in good time. Quote Link to comment Share on other sites More sharing options...
GRT Posted April 16, 2004 Share Posted April 16, 2004 see..i told you you already thought of that Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 16, 2004 Author Share Posted April 16, 2004 omg, you would not belive how good this map is, jeezus that little mod is never gonna be deactivated on my PC. Woowwwyy, its got so much, tunnels, lovly out doors, this waterfall top hanger like thing, bridges, tunnels, its soooo cool. D you are the man. Â Â It is an amazing map...Weldone D, Zeko and the rest of the team. Thanks! Glad you like it Quote Link to comment Share on other sites More sharing options...
The_Slink Posted April 17, 2004 Share Posted April 17, 2004 omg, you would not belive how good this map is, jeezus that little mod is never gonna be deactivated on my PC. Woowwwyy, its got so much, tunnels, lovly out doors, this waterfall top hanger like thing, bridges, tunnels, its soooo cool. D you are the man. I just spent a solid hour running round looking at stuff. Jeezus, I dont think I will ever play another map again. When is RSi testing this, and will I be able to come with my version?? I absolutely hate you. You have to rub it in. Deleyt: The town looks like more fun to me.... Quote Link to comment Share on other sites More sharing options...
Raven[BAD] Posted April 18, 2004 Share Posted April 18, 2004 Just played this map for a few hours and it's AWESOME!!!!!! Best GR1 map I ever played... de - your da man! Quote Link to comment Share on other sites More sharing options...
Jaybee Posted April 18, 2004 Share Posted April 18, 2004 Great map Zeko and D, a classic. Quote Link to comment Share on other sites More sharing options...
Lancer Posted April 18, 2004 Share Posted April 18, 2004 I had the honour of taking part in the test conducted by the good, the bad and the ugly last night and it is an excellent map. Well worth the wait. Top job. Quote Link to comment Share on other sites More sharing options...
SRS_Undertaker Posted April 18, 2004 Share Posted April 18, 2004 I had the honour of taking part in the test conducted by the good, the bad and the ugly last night and it is an excellent map. Well worth the wait. Top job. Agreed! Top stuff D and Zeko!!!!, this map is worth waiting for! Quote Link to comment Share on other sites More sharing options...
Tortfeaser Posted April 22, 2004 Share Posted April 22, 2004 Is there a light at the end of the tunnel? Can you soon declare an end to modding operations? Just promise you won't cut and run, that you 'll stay the course. We believe you mean what you say! (insert George Bush emoticon) Any word on a deadline where you turn over the security of White Skull Town to it's inhabitants? June 1st maybe? Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 23, 2004 Author Share Posted April 23, 2004 Is there a light at the end of the tunnel? Can you soon declare an end to modding operations? Just promise you won't cut and run, that you 'll stay the course. We believe you mean what you say! (insert George Bush emoticon) Any word on a deadline where you turn over the security of White Skull Town to it's inhabitants? June 1st maybe? Ofcourse there is!...A good product simply takes time. I know not everybody is very aware of how to mod certain things for this game but the ones that do, will tell you that it's really time-consuming. I'm not always reporting here simply because we have our own forum to report news: [RSi Forum: Modding] Here are the last two posts I made there: Here's one: And some extra eyecandy: The truck is modeled and textured by Chems - and optimized and re-textured by moi. Ummm tasty. Dont forget my second offer thou, but still got the destroyer to make, and base texture for you to re texture and the nite version. So then i get to have my fun! Hey D when you send me the next version dont wry about file size at all. :tu: I've added some new ridges to the map to increase multiplayer experience. Also, some textures are changed and most bugs reported by the MP-test participants has been fixed. Thanks for your reports! An extremely cool effect has been added aswell which will give the map an even more realistic atmosphere. In addition, I've deleted some trees to improve playability. To my surprise I found that my trees are switching from Low-LOD to High-LOD even better then RSE's are. :hypo: A new version will be uploaded as soon as I got the rooms filled with objects. (pss cant wait for WSVT its actually gONnA oWn dA GR modding world. Some Ubi MP speak for you all there) Thanks Chems. Not sure what a Ubi MP is and what they speak about though and where Nexus is pretty much finished with his mission and is tying up knots. Thanks Nex! Also H-Hour has his mission ready, but after some testing it might be a bit too demanding for lower-end machines. That mission needs to be optimized but is very much finished aswell. The map (WSV) has reached version 0.95 now. The uniforms by Ogre_H are also pretty much complete. WST had to lay a bit on the shelve for the past 2 weeks due to WSV being fixed optimized, tested and fixed again. I will continue on WST as soon as I've added the objects in the rooms of WSV. Today I got a bit bored so I decided to redo the skybox of WSV into a night-version for Chems' relighting-job. I think it turned out nicely, although I'm not completely pleased 100% yet. The night-skybox has ofcourse the mountains in the background, with stars in the sky and a bright shiny moon I made to fit. Very curious how it's gonna fit with Chems' lights. @ Chems: I'll send you the new skybox soon. I think you will like it. As for a release-date: I'm not give one untill I'm completly satisfied and everything runs smoothly. It won't take too long now though. I might be releasing WST as a seperate add-on to the White-Skull mod, simply to speed up the release-date. I'm not sure about it yet though. Quote Link to comment Share on other sites More sharing options...
Mamon Posted April 23, 2004 Share Posted April 23, 2004 Those vehicles look like the super sexy work of one Swede I know Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 23, 2004 Author Share Posted April 23, 2004 Those vehicles look like the super sexy work of one Swede I know LOL..ehm..noticed the caption underneath the pictures?....that guy is english... Here's some early pictures of WSV@night. I just made a new skybox (and couldn't resist testign it ingame) and it looks something like this: Without night-vision: With nightvision: The stars will be changed as those turned out way too big for my taste though. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted April 23, 2004 Share Posted April 23, 2004 Un-freakin-believable deleyt. My expectations couldn't be any higher and I'm additionally certain they'll be met. Thanks again for all the work you and everyone else has and will put in. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted April 23, 2004 Share Posted April 23, 2004 Holy hell! Now that looks absolutely amazing! @Mamon: If you were thinking about me as the swede then thank you mate It's Chem's work though I'm working on something not as flash but still useful in the vehicle department, and for WST not WSV. Quote Link to comment Share on other sites More sharing options...
Mamon Posted April 23, 2004 Share Posted April 23, 2004 (edited) LOL..ehm..noticed the caption underneath the pictures?....that guy is english... I need to use my reading skills Hell of a job fellows, hell of a job! Edited April 23, 2004 by Mamon Quote Link to comment Share on other sites More sharing options...
ogre_h Posted April 23, 2004 Share Posted April 23, 2004 Jeebus! Quote Link to comment Share on other sites More sharing options...
insaneflyingmonkey Posted April 23, 2004 Share Posted April 23, 2004 Me likes, me likes much! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.