Chems Posted April 10, 2004 Share Posted April 10, 2004 I am 56k thou so it would mean some intresting file transfering or something. But I could do it in a day. easy. And it should be easy, i wont have to mess round reversing what RSE has done. And doing the abydos map was fun. Just hope you give me a blank ground map, with out shadow etc. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted April 10, 2004 Share Posted April 10, 2004 deleyt, has scripting of missions commenced on WSV? If so how's it going? Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 11, 2004 Author Share Posted April 11, 2004 I am 56k thou so it would mean some intresting file transfering or something. But I could do it in a day. easy. And it should be easy, i wont have to mess round reversing what RSE has done. And doing the abydos map was fun. Just hope you give me a blank ground map, with out shadow etc. I'll send you a link soon, so you can get it there. The map will be unlit ofcourse. I will send the .dmp with it though, in case you need it as a template or something. The compressed file's gonna weight in at about 15MB (just wsv-map with textures) deleyt, has scripting of missions commenced on WSV? If so how's it going? Yes, it has. One mission is done which only needs small adjustments to improve playability for lower-end machines. 2 Other missions are drawing near to completion. 1 new Multiplayer gametype is complete aswell. Quote Link to comment Share on other sites More sharing options...
Chems Posted April 11, 2004 Share Posted April 11, 2004 15mb, perfect, I download a 13mb file with no trouble the other day in about an half hour. I never normally download anything. BB is coming my way in the next few months so I will have to catch up on mods. Quote Link to comment Share on other sites More sharing options...
insaneflyingmonkey Posted April 12, 2004 Share Posted April 12, 2004 how big will the entire mod be (appx.)? I suffer from 56k-itis. Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 12, 2004 Author Share Posted April 12, 2004 I don't have any idea yet. Everything is still in bits and pieces now, which will be brought together in the end. Also, WST, NIGHT-VALLEY and NIGHT-TOWN is an uncertain factor at this point. I have thought about breaking the mod into seperate pieces like someone earlier suggested (IE seperate map, weapons and uniforms), but I don't think it's a very good idea as it won't do justice to the entire package if people just play with the uniforms, weapons or maps with missions seperatly. Quote Link to comment Share on other sites More sharing options...
insaneflyingmonkey Posted April 12, 2004 Share Posted April 12, 2004 What about breaking it up into equal 10mg parts, not having diff mods for each category, but breaking it up at the mod folder level, you know, how they have the diff folders for each function, Textures Mission Equip etc, just group a few of those together for each download, then the player just has to piece them together upon arrival, and that way you need them all to play. Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 12, 2004 Author Share Posted April 12, 2004 What about breaking it up into equal 10mg parts, not having diff mods for each category, but breaking it up at the mod folder level, you know, how they have the diff folders for each function, Textures Mission Equip etc, just group a few of those together for each download, then the player just has to piece them together upon arrival, and that way you need them all to play. That is possible. In taht case I think WinRAR would be the best solution. I'll look into it as soon as the mod reaches it's final stage. Quote Link to comment Share on other sites More sharing options...
San Posted April 14, 2004 Share Posted April 14, 2004 @San:Â right back at ya. ehe, sorry D for not replying a little more positive (and quicker)! It was just I was a little shocked seeing the new Skulley-Town, I didn't know what to say ! (and the fact I hadn't had (*good English?) more time that day). * didn't have? Great job on the Town. Nice fountain ! I Hope terrorists don't place bombs there. Keep it up Quote Link to comment Share on other sites More sharing options...
The_Slink Posted April 14, 2004 Share Posted April 14, 2004 Will you allow fourth party missions to be made on these maps? Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 14, 2004 Author Share Posted April 14, 2004 (edited) Will you allow fourth party missions to be made on these maps? Ofcourse...the map itself is not open source, but everyone is free to script their missions or campaigns as they please on these maps. You'll have to run it with this mod activated though. Total list of maps in the White-Skull series will now be: - Valley (WSV - 400x400 m.) - Valley Night (WSVN) (re-lighted to Night by Chems) - Town (WST) (Full Map 400x400 m. with all 4 Sections) - Town Harbour (WSTH) (Harbour Section of WST - Mainly for MP) - Town ScienceCentre (WSTS) (ScienceCentre Section of WST - Mainly fro MP) - Town Park (WSTP) (Park Section of WST - Mainly for MP) - Town Ghetto (WSTG) (Ghetto Section of WST - Mainly for MP) I've also received a message from someone interested in re-lighting WST into an Night version. If this continues then another 5 maps will be added to this list (1 full WST + all smaller MP-maps in Night-version). Ofcourse, the smaller MP maps will have their own individual extra details to make them slightly different then the full map-version. Edited April 14, 2004 by |rsi|â„¢deleyt Quote Link to comment Share on other sites More sharing options...
Mamon Posted April 14, 2004 Share Posted April 14, 2004 deleyt that's nice...definitely nice. I'm already scripting ideas in my head Quote Link to comment Share on other sites More sharing options...
Raven[BAD] Posted April 14, 2004 Share Posted April 14, 2004 Oooh - Im so excited Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted April 14, 2004 Share Posted April 14, 2004 ,Apr 14 2004, 17:18 ] Oooh - Im so excited Quote Link to comment Share on other sites More sharing options...
insaneflyingmonkey Posted April 14, 2004 Share Posted April 14, 2004 The icing on the cake would be new progress shots... PLEEEEEEAAASSE Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 15, 2004 Author Share Posted April 15, 2004 Quote Link to comment Share on other sites More sharing options...
Zeko Posted April 15, 2004 Share Posted April 15, 2004 Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted April 15, 2004 Share Posted April 15, 2004 Spiffy. Quote Link to comment Share on other sites More sharing options...
insaneflyingmonkey Posted April 15, 2004 Share Posted April 15, 2004 (edited) THANKS MAN!!!! Beautiful stuff.... now i will bide my time until.... Edited April 15, 2004 by insaneflyingmonkey Quote Link to comment Share on other sites More sharing options...
Chems Posted April 15, 2004 Share Posted April 15, 2004 Nice very nice. Quote Link to comment Share on other sites More sharing options...
BaD_KIwi Posted April 15, 2004 Share Posted April 15, 2004 ohhhh yeah can't wait to play it with my friends........ Quote Link to comment Share on other sites More sharing options...
Chems Posted April 15, 2004 Share Posted April 15, 2004 Firing up GR now to play WSV Quote Link to comment Share on other sites More sharing options...
The_Slink Posted April 15, 2004 Share Posted April 15, 2004 Bahstahd. You're enjoying this aren't you? Nice to know that more missions can be made though.... Quote Link to comment Share on other sites More sharing options...
deleyt Posted April 15, 2004 Author Share Posted April 15, 2004 Firing up GR now to play WSV have fun. Quote Link to comment Share on other sites More sharing options...
Chems Posted April 15, 2004 Share Posted April 15, 2004 omg, you would not belive how good this map is, jeezus that little mod is never gonna be deactivated on my PC. Woowwwyy, its got so much, tunnels, lovly out doors, this waterfall top hanger like thing, bridges, tunnels, its soooo cool. D you are the man. I just spent a solid hour running round looking at stuff. Jeezus, I dont think I will ever play another map again. When is RSi testing this, and will I be able to come with my version?? Well done D! I did have time for one very small screen, i didnt want to take a screen of anything new, something D has already shown you. See the look on those guys faces, thats awe, there looking out across the warmly lite sunny valley, at the sea weed gently ambling in the swirling river and listening to the distance crashing of the water fall up stream. Quote Link to comment Share on other sites More sharing options...
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