deleyt Posted July 18, 2003 Share Posted July 18, 2003 (edited) OK guys. Here we go: In an combined effort to make a map that's low on polys, has the same quality as the original GR-maps and is playable at the same time, Zeko (SRS) and me have started a project called: Wilderness Castle. You can get the early-stage pictures of the castle at this link: Wilderness Castle It's just a solid model in 3DSM and has no textures yet. Some of the features that will be included are mentioned aswell. EDIT: The mapname is a working title right now. It can change in time and will be notified in this forum. D. Edited July 18, 2003 by |rsi|™deleyt Quote Link to comment Share on other sites More sharing options...
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