voor 0 Posted January 19, 2003 Share Posted January 19, 2003 I've followed the tutorial but don't know how to get the new modded face be be seen in-game. Any Ideas? Quote Link to post Share on other sites
Russub2 0 Posted January 23, 2003 Share Posted January 23, 2003 I've never read that tut, but did you. . . -save it as an rsb -put it in either the textures>Allied or anywhere in the character folder -if the file has a different name than the original, did you type it in to a actor file -if so which actor (this can be done in Notepad, make sure it is not on Read Only) -did you make it it's own mod, with a Modscont.txt (this is not essential but it makes it easier to keep track of your work), and is it activated. Thats all I can think of. Hope it helps. -r Quote Link to post Share on other sites
Ruin 17 Posted January 23, 2003 Share Posted January 23, 2003 actually. It's easier than that. ---For a Specialist--- Make your face texture. Save it as an RSB Put it into YOUR Mods\mymod\character folder. Along side your new character. Open up the CHR model with Mike Schell's Skinner Utility Click on HEAD, then browse, and pick your new texture. ---for a Rifleman/Demo/Support/Sniper--- Follow the first 3 Steps as above Open up an ATR file from Mods\mymod\actor (assuming you have them there) Looks for these lines: <ModelFace>---</ModelFace> <BlinkFaceName>---</BlinkFaceName> <DesertModelFace>---</DesertModelFace> <DesertBlinkFace>---</DesertBlinkFace> <JungleModelFace>---</JungleModelFace> <JungleBlinkFace>---</JungleBlinkFace> And replace each '---' with the corresponding face file. I.E: newhead_jungle for <JungleModelFace> and newhead_jungle_blink for <JungleModelBlink> Quote Link to post Share on other sites
SteelHack 0 Posted March 21, 2005 Share Posted March 21, 2005 I've never read that tut, but did you. . . -save it as an rsb -put it in either the textures>Allied or anywhere in the character folder -if the file has a different name than the original, did you type it in to a actor file -if so which actor (this can be done in Notepad, make sure it is not on Read Only) -did you make it it's own mod, with a Modscont.txt (this is not essential but it makes it easier to keep track of your work), and is it activated. Thats all I can think of. Hope it helps. -r ← Just curious..but how is this different than IGOR? I have made my own mod....copied the chr files into my mod folder...then changed the *.rsb files inside of my mod. Is that the difference? changing a character chr...versus altering your own? HACK Quote Link to post Share on other sites
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