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Animation File?


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Hope this helps, its from piggyson.com

Q: Is there anyway to change the animations?

A: There is currently not a simple way to do this. There are over 600 animations in

Ghost Recon. In the code parts of these animations are pulled in to get the character

to walk, shoot, die etc. So if the character was shooting while walking, they would

most likely be playing a walk animation for the legs and torso, and then a shooting

animation for the arms. The bottom line is that it would take for ever to find out what

animation is doing what, when it is used in the game etc. Since I only deal with the

models I don't have the best answer for this. I don't think it is feasible to do at the

moment. I know there are over 70 death animations. So to change those you would

have to edit 70 motions. You may want to post a message in the Ghostrecon.com

Dev forums for Joe Sauder. He worked on the motion code :)

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that has to do with character animations. For vehicle death animations you can make em, and not to worry, they really aren't that bad. Read the Vehicle Tagging PDF that comes in the Tools on the CDs. In there is a section on just that. And the www.piggyson.com website also has more info.

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