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Another GR crash.


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I am getting sick of GR crashing. :wall:

have downloaded latest patch. have DS and IT running on 1.3Ghz thunderbird have directX9 running and an MSI geforce 2 MX400 ( i believe this is a totally ###### card) am i right ??? can i put it right without resorting to pumping it full off 9mm rounds. But it wud make me feel better. :lol:

downloaded Blacksun, and navy sealz plus OSOK when i loaded up GR and after activating the mod my screen went all dark green with nice light screen lines down it and then hung up??

This has happened with all three of MODs am i doing summat wrong...cos soon this PC will die , die i tell you, DIE " Manic laughter echoes thru room"

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Its a GF2MX440. Same card I have in my dad's PC, and Im running dx9.0a and the new Nvidia drivers.

Unless it is a proprietary MSI thing, it should run fine with dx9.0a. If you are running dx9.0a, then get the latest nvidia drivers. The 44.03's work well.

Edited by phantom110565
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Its a GF2MX440. Same card I have in my dad's PC, and Im running dx9.0a and the new Nvidia drivers.

Unless it is a proprietary MSI thing, it should run fine with dx9.0a. If you are running dx9.0a, then get the latest nvidia drivers. The 44.03's work well.

I think your thinking of a GeForce 4 MX440. Those work with DX9. A GeForce 2 MX400 on the other hand... :(

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@crimson

No, actually the GF4MX440 is in my machine. My dad's machine I put my old GF2MX , AGP w 64MB RAM., dx9.0a, and the 44.03's. I just did it yesterday, and he plays Splinter Cell with it.

Or it could be that maybe I got lucky. Who knows?

Edited by phantom110565
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As requested the ike error log? :blink:

C:\WINNT\system32\RPCRT4.DLL, loaded at 0x77d40000 - 444688 bytes - 384700c2 - file date is 12/7/1999 13:00:00

C:\WINNT\system32\ADVAPI32.DLL, loaded at 0x77db0000 - 357648 bytes - 3844d034 - file date is 12/7/1999 13:00:00

C:\WINNT\system32\USER32.dll, loaded at 0x77e10000 - 402704 bytes - 3844d034 - file date is 12/7/1999 13:00:00

C:\WINNT\system32\KERNEL32.DLL, loaded at 0x77e80000 - 732432 bytes - 3844d034 - file date is 12/7/1999 13:00:00

C:\WINNT\system32\GDI32.DLL, loaded at 0x77f40000 - 234256 bytes - 382bd384 - file date is 12/7/1999 13:00:00

C:\WINNT\System32\ntdll.dll, loaded at 0x77f80000 - 481040 bytes - 38175b30 - file date is 12/7/1999 13:00:00

C:\WINNT\system32\MSVCRT.dll, loaded at 0x78000000 - 295000 bytes - 37f2c227 - file date is 12/7/1999 13:00:00

C:\WINNT\System32\rsabase.dll, loaded at 0x7ca00000 - 131856 bytes - 3803c49d - file date is 12/7/1999 13:00:00

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Ghost Recon (RELEASE) version = 1.3.5.0(0)

RSDisplayMgr::CreateGameWindow: Creating a 800x600 window at 0,0 on monitor Plug and Play Monitor attached to NVIDIA GeForce2 MX/MX 400

RSDisplayMgr::CreateGameWindow: Game running on primary display Plug and Play Monitor attached to NVIDIA GeForce2 MX/MX 400

HAL (hw vp): NVIDIA GeForce2 MX/MX 400 R5G6B5

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb

Unable to find ike_fx_fire_type2.tga anywhere.

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