pz3 Posted January 17, 2021 Share Posted January 17, 2021 (edited) This is my new modding thread where I'll keep everyone up to date with what I'm up to. Right now I know there are 4 mods I really want to make. I would need an insane amount of time or a lot of help making them but None the less, I'll push in that general direction for all of them. No promises but here's what I have in mind.... Ghost Recon 2021 Edition: Basically a full update to as many original game files as possible. Clean up the UI etc. Replace or Reskin as much as possible. Basically re-polish the game until it looks, sounds, and feels close to being remastered. Afghanistan Expansion Pack: A full expansion pack based around Afghanistan and operation enduring freedom. Loosely based on real life events and locations but adapted for A Ghost campaign. M4 Sopmod v2: No reason not to update the old mod since a m4 model would have to be in the works with the other 2. This version would definitely need Blocks I, II, and III. AK Variant Mod: as the name implies. GR needs more Kalashnikov love. I'll be chaotically focusing on all this but can't say when if any of it might be finished, if ever. I'll be posting rough progress shots and videos here as I work through this massive undertaking. As of late I have been working on Afghanistan level assets. I'm really starting to get the feel for it and seeing how this could all come about fairly quickly. I'll be doing iterations of different designs and workflows until I find something I really like. Here is just a few shots taken out of Blender using Eevee. A couple post processing effects added for fun. This will eventually become a level based around a conex Yard. I want to see how far I can push GR in a few different ways and this level will be where that happens. Video Update 01/17/2021: Here Edited January 17, 2021 by pz3 2 1 Quote Link to comment Share on other sites More sharing options...
pz3 Posted January 23, 2021 Author Share Posted January 23, 2021 (edited) Not much modeling as of late. Getting the sounds all straightened out, played with some kit ideas, worked on the UI a bit and started messing around with retexturing things for the 2021 mod. Edited January 24, 2021 by pz3 1 Quote Link to comment Share on other sites More sharing options...
pz3 Posted January 25, 2021 Author Share Posted January 25, 2021 (edited) Still at it. Tweaked the enviroment file. Trying a few different ways of repainting the terrain colors. Think if I slowed down and took my time on it this could end up really killer. Also swapped the grass textures with my own from a model I made in blender. Also swapped the small grass model. Had enough of that for today. I'll keep at it another day. Attempt 1 Attempt2 Edited January 25, 2021 by pz3 3 Quote Link to comment Share on other sites More sharing options...
SKIP Posted January 25, 2021 Share Posted January 25, 2021 Really good, keep it up👍 Quote Link to comment Share on other sites More sharing options...
pz3 Posted January 31, 2021 Author Share Posted January 31, 2021 Thank you Skip. Not a mod related video here. 1 Quote Link to comment Share on other sites More sharing options...
pz3 Posted February 3, 2021 Author Share Posted February 3, 2021 new tree line / temporary bush. Slowly coming together. Grass still needs some more work. The idea is to improve everything not just swap textures around. A remaster if you want to call it that. 1 Quote Link to comment Share on other sites More sharing options...
pz3 Posted February 10, 2021 Author Share Posted February 10, 2021 (edited) Nothing real major to talk about as of late. Started up my main channel on youtube and will be doing some vlogs there. Trying to get better at making modular kits and I talk a bit about that in this video here. https://youtu.be/jlisElwcPqs Edited February 10, 2021 by pz3 1 Quote Link to comment Share on other sites More sharing options...
pz3 Posted February 21, 2021 Author Share Posted February 21, 2021 (edited) Just want to keep everyone updated. Haven't had time to mod anything. Got sub-contracted on at a indie studio as a concept artist. Lots of sketching at the moment. Edited February 21, 2021 by pz3 2 Quote Link to comment Share on other sites More sharing options...
wombat50 Posted February 22, 2021 Share Posted February 22, 2021 7 hours ago, pz3 said: Got sub-contracted on at a indie studio as a concept artist. Good luck with the sub contracting! 1 Quote Link to comment Share on other sites More sharing options...
pz3 Posted April 3, 2021 Author Share Posted April 3, 2021 Im still lurking. Been pretty busy. Doing some environment art for a mobile game. Sooner or later I'll find the time to mod a bit. 1 Quote Link to comment Share on other sites More sharing options...
SKIP Posted September 15, 2021 Share Posted September 15, 2021 Hi, no more news about this mod? Quote Link to comment Share on other sites More sharing options...
pz3 Posted September 16, 2021 Author Share Posted September 16, 2021 (edited) Not at the moment SKIP. Been busy working on an environment for a company. The little free time I get I've been doing blender tutorials which you can check out here. PzThree - YouTube Edited September 16, 2021 by pz3 1 Quote Link to comment Share on other sites More sharing options...
SKIP Posted September 17, 2021 Share Posted September 17, 2021 Ok thanks Pz3, good luck with you job. Quote Link to comment Share on other sites More sharing options...
pz3 Posted April 2, 2022 Author Share Posted April 2, 2022 This won't be going into game I just wanted to speed run with some of the assets I've made for mods. A lot of it was built as well. Around 11 hours of time put into this. Barely a corner of a map. Imagine a few more highly motivated people working together though. 3 Quote Link to comment Share on other sites More sharing options...
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