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Hey Mark,

so when you create your kit it will not assign the texture to use for the icons, to do that, you'll need to either create one, or reference one already made - to do make a reference to an icon, you just open your .kit file in notepad or notepad++

for example, this is rifleman01 from Origmiss

<KitFile>
    <VersionNumber>1.000000</VersionNumber>
    <KitTexture>kit_rifleman-01.rsb</KitTexture>
    <Firearm SlotNumber = "0">
        <VersionNumber>1.000000</VersionNumber>
        <ItemFileName>m16gl.gun</ItemFileName>
        <MagazineCount>10</MagazineCount>
        <GrenadeLauncher>1</GrenadeLauncher>
    </Firearm>
    <Firearm SlotNumber = "1">
        <VersionNumber>1.000000</VersionNumber>
        <ItemFileName>m203.gun</ItemFileName>
        <MagazineCount>5</MagazineCount>
    </Firearm>
</KitFile>

The icon will be placed in the <KitTexture> line. it doesn't need to be an absolute path, a filename will suffice :)

Edited by Zeealex
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