Rocky Posted August 25, 2020 Share Posted August 25, 2020 Wow, LOL -that was interesting. Great heli insertion, very cool - but after that, Wow! I restarted the mission FOUR times and never survived more than 15 seconds. I guess it's a balance between making it tough, and making it challenging but fun. Anyojne else manage any better than me? 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted August 27, 2020 Author Share Posted August 27, 2020 light flare should not be underestimated especially in the darkens https://drive.google.com/file/d/1kGKaMDqzWbS7VDlWjJ8njmj_WdXRm9u0/view?usp=sharing 1 Quote Link to comment Share on other sites More sharing options...
ApexMods Posted September 4, 2020 Share Posted September 4, 2020 Played around with this for a bit. Scary menu! Tried the campaign and was tossed right into the action. Nice! Looks very promising, so far. If I may make a few suggestions... - In Igor you can setup the default team to avoid messy auto-assigns, i.e. the same guy getting assigned multiple times. - You could cut down mod size significantly by not including so much stuff that is not used at all. - I had the feeling that spotting distance wasn’t set right, so AI could spot you either too early or to late. - Snipers are equipped with Mk 18 CQB primary and demo charge secondary by default, which seems odd. - Default (auto-assign) kits don’t match the first kit for most actors. This is an easy fix. - Briefings could use extra love. Hope you don’t take this the wrong way, mod looks great! Keep at it! 👍 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted September 4, 2020 Author Share Posted September 4, 2020 thank you for the feedback..yes, demo shows that many aspects are still way to unfinished and need good polishing 2 hours ago, ApexMods said: - In Igor you can setup the default team to avoid messy auto-assigns, i.e. the same guy getting assigned multiple times. could you please elaborate this, I do not get it right now!? 2 hours ago, ApexMods said: - You could cut down mod size significantly by not including so much stuff that is not used at all. yes, this will be done in end version, unf was to lazy to do that for the demo 2 hours ago, ApexMods said: - I had the feeling that spotting distance wasn’t set right, so AI could spot you either too early or to late. indeed, spotting distance is pain in the ass..on which maps did you faced the issues? 2 hours ago, ApexMods said: - Snipers are equipped with Mk 18 CQB primary and demo charge secondary by default, which seems odd. this will be corrected 2 hours ago, ApexMods said: Default (auto-assign) kits don’t match the first kit for most actors. This is an easy fix. please elaborate. 2 hours ago, ApexMods said: - Briefings could use extra love. yes, as well command maps, etc..this will be done in final version 1 Quote Link to comment Share on other sites More sharing options...
ApexMods Posted September 4, 2020 Share Posted September 4, 2020 To edit default team open mission in Igor > Edit > Mission > Default Team. To have default kits match up, make sure rifleman-01.kit (and other 01 kits) match the first kit in each actor’s kit folder. Spotting felt off in the first campaign mission (farm night), not sure about others. Don’t sweat it. This is a demo, after all. 🙂 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted September 4, 2020 Author Share Posted September 4, 2020 ahh, default team..it's handy..yepp will use that, thank you 9 minutes ago, ApexMods said: To have default kits match up, make sure rifleman-01.kit (and other 01 kits) match the first kit in each actor’s kit folder. ahh, yes..totally ignored that.thank you 10 minutes ago, ApexMods said: Don’t sweat it. This is a demo, after all. 🙂 I do not :)..modding makes fun..just takes to much time, thank you again 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted September 28, 2020 Author Share Posted September 28, 2020 ok, vacation is over..scripting can continue ..working now on inGame movies 2 Quote Link to comment Share on other sites More sharing options...
wombat50 Posted October 2, 2020 Share Posted October 2, 2020 I have downloaded the second version and glad to report I had no CTDs with any of the missions. Now I have the pleasure of playing these missions. So far I really like the intros, sounds, music and atmosphere you have created with the maps. Now if I could keep from being killed. 😀 2 Quote Link to comment Share on other sites More sharing options...
die7 Posted October 8, 2020 Author Share Posted October 8, 2020 On 02/10/2020 at 19:44, wombat50 said: Now if I could keep from being killed. 😀 This will improve in final release, in many aspects..for now demo shows the AI strength in full beauty:) and some new script approaches as well many great custom objects..however I was able to finish all missions as one man army after ..let’s say 20-30 try’s 2 Quote Link to comment Share on other sites More sharing options...
die7 Posted October 9, 2020 Author Share Posted October 9, 2020 (edited) short dev insights ..playing with drone (well not exactly the drone but a10..well not exactly a10 but ..mini a10) https://drive.google.com/file/d/1AMADJGrlDGLb3rQHbHrP8i5Z5IHn6A85/view?usp=sharing Edited October 9, 2020 by die7 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted October 13, 2020 Author Share Posted October 13, 2020 Short update: currently working on ingame movies, and quality check of escape, as well zigic..last action point was geting drone in mission zigic working..puhhhhhh after 3 days of hard work on the drone simulation, with tons and tons effects, and hours and hours polishing and testing I am one step nearer ...at least nearer as before ...(still not finished) but will it will be in next days..here some preview: https://drive.google.com/file/d/1oMw7CW42QZy8QwkidzlzdMj2-jyGDmhj/view?usp=sharing 2 Quote Link to comment Share on other sites More sharing options...
_LEON_ Posted October 30, 2020 Share Posted October 30, 2020 Wow...is that an airstrike which player can designate where to pour bomb?? Amazing! 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted October 31, 2020 Author Share Posted October 31, 2020 8 hours ago, _LEON_ said: Wow...is that an airstrike which player can designate where to pour bomb?? Amazing! Yes, you can call for strike , currently on fixed targets, next step on any psst spoileralarm 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted November 15, 2020 Author Share Posted November 15, 2020 work on mod the ghost never stops Some updates: Mission Zigic (real person sentenced to 25 years' imprisonment) got massive updates: dynamic weather (fog reduces/increases, rain & wind changing direction's, night fall) napalm run (random multiple explosions & derbies drone attack (use UI to call the drone) Mission Srebrenica (Serbian butchers killed 8.000 Bosniaks) Improved intro with fast rope, and improved airstrikes 3 Quote Link to comment Share on other sites More sharing options...
Rocky Posted November 15, 2020 Share Posted November 15, 2020 Sounds good Die7, looking forward to checking it out. 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted May 5, 2021 Author Share Posted May 5, 2021 (edited) Dears, happy to announce and publish new version of the mod THE GHOST (demo version 2.0) with 7 missions full of action and surprises (see download link bellow) Developer notices and hints: 1. Mission Hard Landing choose up to 3 soldiers for this mission Once in the reach of the F18 remote destroying mech (you will hear sensor sound), use command mode to activate it (tab ) You can also set demo charges on barrels, or jeep to create confusion 2 Mission Zigic choose up to 3 soldiers for this mission Safe zones for air strike activation zones are: ALFA, BRAVO, CHARLIE, DELTA, ECHO..once you are in the zone you can call for air-strike by setting a way point on the map this one is my personal favorite! Dynamical weather conditions, fog, night fall and many more.. 3. Mission Escape choose max 1 soldier for this mission Go to X-RAY to call for air-strike (call it with flare rocket ) 4. Mission Jajce choose max 1 soldier for this mission Be quick by the landing...the guy with rpg is not your friend 5. Mission Srebrenica choose max 1 soldier for this mission Call a air-strike, or set a charge by the car garage, don't run...running is not healthy in this mission 6. Mission Legija choose max 1 soldier for this mission do not raise alarm before Legija is not arrived with boat, move slow, have eyes opened and neutralize enemies without too much noise 7. Mission Karadzic choose max 1 soldier for this mission use bad weather conditions to move..move slow ToDO I have still 3 missions to produce, they are now in the progress but still will need a lot of the time and energy. Bug-fixing (yeah there will be one or two) Quality improvement final beta release step 2 and 3 final public release I hope this can be done in this year (hope never dies) download from here enjoy die7 P.S know issues or bugs (by design of games at self ...game saves or quick saves will not work, do not use it..it will kill the game) Edited May 5, 2021 by die7 1 3 Quote Link to comment Share on other sites More sharing options...
Rocky Posted May 5, 2021 Share Posted May 5, 2021 Awesome news, congratulations on this latest release. I will add it to the download section shortly. 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted May 6, 2021 Author Share Posted May 6, 2021 11 hours ago, Rocky said: Awesome news, congratulations on this latest release. I will add it to the download section shortly. thank you Rocky Quote Link to comment Share on other sites More sharing options...
die7 Posted June 28, 2021 Author Share Posted June 28, 2021 new mission , new intro This mission will be awesome, full of effects, air-strikes and CQB 2 Quote Link to comment Share on other sites More sharing options...
Eisenhauer Posted June 29, 2021 Share Posted June 29, 2021 wow beautiful fireworks 😲 Quote Link to comment Share on other sites More sharing options...
Rocky Posted June 29, 2021 Share Posted June 29, 2021 17 hours ago, die7 said: new mission , new intro This mission will be awesome, full of effects, air-strikes and CQB Looking good!! Quote Link to comment Share on other sites More sharing options...
die7 Posted June 29, 2021 Author Share Posted June 29, 2021 and after 11 hours of fine adjustment work final intro looks like here 2 Quote Link to comment Share on other sites More sharing options...
Giampi Posted June 30, 2021 Share Posted June 30, 2021 Great work @die7however you should anticipate 1 sec the fade to black at second 0.09 as you can see the downed chopper for a little bit too soon. 1 Quote Link to comment Share on other sites More sharing options...
die7 Posted June 30, 2021 Author Share Posted June 30, 2021 7 hours ago, Giampi said: Great work @die7however you should anticipate 1 sec the fade to black at second 0.09 as you can see the downed chopper for a little bit too soon. yes, I see now, will do, thank you for feedback Quote Link to comment Share on other sites More sharing options...
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