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So I'm having this problem...


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I don't quite know how to explain it... let actions speak louder than words. I'm losing faith guys.... :(

bad_t.jpg

This is what happens when I shoot someone with it. It was wild. lol

cool_t.jpg

I might as well add that the 2nd picture is just for SnG. It was a very odd 3D glitch I decided to share with you. The problem is in the first picture. It's like Where's Waldo, if you look REALLY close you can see it. :):lol:

Oh yeah, I used these export settings

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i use those export settings and my guns turn out just fine.is it the gun your talking about,the guys,or the tanks....i have no clue :wacko::wacko::blink: .but if its the gun did you scale it right....wait what your Ruin what am i asking you that for :( ...im confused :wacko:

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I scaled the gun to fit my character. I'm going to reexport in CM and see if that helps.

I'm also exporting a CHR (which is being a royal PITA as far as envelopes) to see if I end up with the Jolly green giant. lol.

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The CHR worked fine (just some clean up to do on my end).

But CM didn't do anything for the gun. I even went and made sure max was set on CM. Would clean vertex attributes have anything to do with this? I doubt it, but maybe?

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you ok ruin...still alittle dizzy from last night :P ....all i can say its not scaled right...or rotated right....still havent figured out what you doing :wacko:

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Marcinko looked at it for me.

Trns out the model I was using to scale the gun wasn't scaled properly. That was the only problem I guess.

Lol.

Thanks for all fo the help. :)

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i still dont know what your talkin about with a jolly green giant :D

lol, if my character model is scaled wrong, it'll be like 80M tall.

The Jolly Green Giant is the green guy that's on a can of grean bean (IIRC).

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