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Right on glad its helping a bit. I'll do a command map video at a later date. As I get around to it.  For now here is 2 more. Full weapon modeling and UV Mapping. I'll be doing the texture one as

Okay, so this is a more effective way of tagging surface properties then what I showed in the last video.   

Remade one of the videos real quick and a youtube channel for it. I'll leave them up this time if I do more.   

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1 hour ago, RussiaGhost said:

5 3ds max works fine on both 10 and 7, just like Photoshop.

You got max 5 to work on windows 10? How on earth lol 

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There is 1 problem, after closing the exe file may hang in the task manager, it must be disabled manually, and this is how everything works.

Now there is an indie license for new versions, it costs $ 200 per year. For home modeling, the best option is to use 3ds max. This is if someone does not like working in a blender. In Russia, it became available from 10 or 11 August 2020.

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Welp, I'll be danged. It does work on windows 10. I got it working by doing something slightly different. Thanks RussiaGhost. Surprisingly not much a performance difference between win10 and the virtual machine. 

I'll make a video about it soonish. Just so every ones in the know. 

200 a month for new max versions though. I will still be using blender most of the time. :)

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Okay, I made a quick updated tools video. It's geared for the people on youtube. Thanks again RussiaGhost for pointing out the fix. 

Video is HERE

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On 24/01/2021 at 01:57, pz3 said:

Welp, I'll be danged. It does work on windows 10. I got it working by doing something slightly different. Thanks RussiaGhost. Surprisingly not much a performance difference between win10 and the virtual machine. 

I'll make a video about it soonish. Just so every ones in the know. 

200 a month for new max versions though. I will still be using blender most of the time. :)

$ 200 annual subscription and not monthly there.

https://makeanything.autodesk.com/3dsmax-indie-russia#elegible

If anything here is a link. Although in a blender, many things are more convenient to do.

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Look at that. $260 annual in the US. 22$ a month. They did it for maya too. If it was both maya and max I would be there. 

Staying with Blender for now. 

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