Thumper1518 62 Posted June 15, 2003 Share Posted June 15, 2003 I made another weapon and want to know what the opinions are. Poly count is 950 to 1000. Quote Link to post Share on other sites
Ruin 17 Posted June 15, 2003 Share Posted June 15, 2003 Looks like you used Chamfering. I find it easier to use extrude, because as it is now I can see in your mesh some places that are going the wrong direction. Otherwise, looks great. Quote Link to post Share on other sites
LabRat360 0 Posted June 15, 2003 Share Posted June 15, 2003 You gotta have Clean Edges to Charmfer. That would fix ur problem i think.... Quote Link to post Share on other sites
SnowFella 8 Posted June 15, 2003 Share Posted June 15, 2003 Looking good mate, your learning fast! & I usually use camfer when I make my models, just have to be careful & spot verticles that do end up wrong. Usually takes alittle trial and error moving them into their right positions but its totally doable! To me its just a matter of what feels best when it comes to camfer or bevel. Snow Quote Link to post Share on other sites
SpLaTTy 0 Posted June 15, 2003 Share Posted June 15, 2003 nice weapon but the verticies are messed up like other people said. Quote Link to post Share on other sites
Thumper1518 62 Posted June 17, 2003 Author Share Posted June 17, 2003 Maybe someone can help me here. When I draw out the outline of the stock, I end up with several shorter lines in the parts where the curves are. I would like to etxrude/bevel the top and bottom of the stock to give it a less-boxy look. Does anyone know how to add curves into a spline, or suggestions on the stock/beveling thing? Quote Link to post Share on other sites
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