Jump to content

Vehicles with Dynamic Lights


ApexMods
 Share

Recommended Posts

I noticed there are few vehicles modded for GR with dynamic lights, and I couldn't find any with working rear lights. Never delved too much into this myself (last time I touched 3DSM was about a decade ago, I fear), so I was wondering if head lights are complex to implement and whether rear lights are possible at all?

Link to comment
Share on other sites

from my experience with arma, all that's needed for vehicle lights is a modelled in cone with some emissive properties, but directx8 is such an old API i'm not sure if it would work the same. 
if front lights are possible i would imagine rear lights would be, whether or not they would work remains to be seen. 

  • Like 1
Link to comment
Share on other sites

  • 4 weeks later...

I read a lengthy vehicle document sometime ago. It appeared that it only required a helper point and to be grouped under a specific name for the light and a damage model for the light.

 

The action if lighting and damage was hard coded in the c++ but can be utilized on any Vic. 

  • Like 1
Link to comment
Share on other sites

  • 8 months later...
  • 2 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...