popey71 Posted February 22, 2016 Share Posted February 22, 2016 Hi Guys,I put in a panhard as it says on video's and wiki but it keeps coming up with t_loc_panhard01_unload ( no named logic).Any help would be greatPopey71<location name="loc_panhard01_unload" shape="sphere" pos="-13668.875 -15466.376 -752.8631" radius="536.90936"/><element type="ActivateVehicle" vehicle_id="panhard01" start_time=".5"/> <element type="OrderCar" vehicle_id="panhard01" order="move" position="-13668 -15466 -752" speed=".6" start_time="1"/> <element type="StartTrigger" name="t_panhard01_unload" preserved="false"/> <trigger name="t_panhard01_unload" interval="2.0" preserved="false"> <condition type="UnitInLocation" location="loc_panhard01_unload" vehicle_id="panhard01" equal="1"/> <event name="e_dropoff01"/> </trigger> <event name="e_dropoff01"> <element type="ExitPassengers" vehicle_id="panhard01" /> </event> Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted February 22, 2016 Share Posted February 22, 2016 I don't see anything wrong with your trigger.The no named logic error is normally due to you starting a trigger that doesn't exist, the error thrown up by the game is t_loc_panhard01_unload but I don't see that name in your script.Make sure you don't have a StartTrigger with that name in your script where the trigger doesn't exist.Sorry I can't be more help but it's been a few years since I did any scripting. 2 Quote Link to comment Share on other sites More sharing options...
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