Spik@ Posted June 1, 2015 Share Posted June 1, 2015 "Damn....So many baddies and tanks and nowhere to run... Would be nice if we could call in some artillery or mortar fire. Maybe one of these 'flyboys' can rain down some fire and brimstone to help us out...?" Well,...you actually can... https://www.youtube.com/watch?v=2h-jlV2vXjY 1 Quote Link to comment Share on other sites More sharing options...
daro48 Posted June 7, 2015 Share Posted June 7, 2015 will it work for dedi servers? Quote Link to comment Share on other sites More sharing options...
Spik@ Posted June 8, 2015 Author Share Posted June 8, 2015 Hmnm. Not sure. Never got around to test it. It did work on a LAN game though. First one in game (teamleader) will get the possibility to use it. Once you are killed, the next in line will get it. If I remember correctly Air support and Artillery can be used once and Mortar fire resets after a certain time. Of course you can also script it so others can also get this when a certain points is reached or task is performed. Quote Link to comment Share on other sites More sharing options...
daro48 Posted June 8, 2015 Share Posted June 8, 2015 If you could make a script to any other can uise it it would be great! When I scripting op satellite for Rosen following after team leadder, even when the teamleader died he didn't following afer nex player on the list. He just run to my spawn position. Quote Link to comment Share on other sites More sharing options...
Spik@ Posted June 8, 2015 Author Share Posted June 8, 2015 (edited) Daro, There are several options: Artillery, Mortars, Airstrike, Apaches and Tanks. I couldn't get the last two to work. Somehow the Apaches crashed the game as soon as the embedded script for the explosion was activated. https://www.youtube.com/watch?v=V3QphbWJviI I never got around to figure out what was wrong and if I could fix it by tinkering around. Using the tank was something else that I could not get to work. I am sure I could if I put more time into it, but again...never got around to it. https://www.youtube.com/watch?v=c0cHchdbfxU The options (for the Teamleader at the start of the game) are all set within the XML files. Teamleader dies? Another one will take over and have the same options, exept for the Airstrike and Artillery (if they are already used). Like I said earlier, the Mortar strike will reset as you can see in my video (XCOM) too. If you would want to have these option to reset all the time, I guess you could do that too. Simply drop a timer beside it in the XML and have it reset after x amount of minutes when previously used. You can see in the last vid that I (almost ) also had the MK19 working. Probably needed some tweaking too. Again...no time and I wondered if it was worth the effort (considering the amount of people playing the game) Edited June 9, 2015 by Spik@ Quote Link to comment Share on other sites More sharing options...
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