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I don`t know the formula but I did it with the laser range finder... Toggled the AI, took a certain distance (50,75,100,150,200) and found the points matching.

So if You`re looking for an M203 reticule check mine :

http://www2.hs-harz.de/~u13170/gr/M203-ret.ZIP

The vertical lines You`ll see are range markers, simply align the marker that matches Your enemies height and You have the correct range set...

Had the idea after I tested dekelas reticules and merged his GL and the springfield rets. The Springfield features boxes that determine range of animals...

Pics of dekelas rets at :

http://www.freewebs.com/dekela/stuff.htm

His thread :

http://www.ghostrecon.net/forums/index.php...2&hl=functional

If You`d like to test them private mail him...

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i'm not really looking for the height of the person...i'm trying to make a ret so that there are markings to show how high u have to aim in order for the nade to hit the target......

this is what i want to accomplish...

1. lase target with bino (assume target is 50m away)

2. adjust GL sights so that target is on the 50m marking...fire...and watch the nade hit home....

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That's what both flyby's and my rets do. Flyby uses the height markers to judge range instead of using the bino's, mine you use the bino's to get the distance then line up the appropriate range mark and fire. If done correctly then both are very effective.

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