RussiaGhost Posted April 14, 2014 Author Share Posted April 14, 2014 (edited) i add light in map in Release DarkMapMaker.exe Edited April 14, 2014 by RussiaGhost Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted April 18, 2014 Author Share Posted April 18, 2014 Quote Link to comment Share on other sites More sharing options...
MrMoon Posted April 21, 2014 Share Posted April 21, 2014 Looking very nice ghost Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted May 18, 2014 Author Share Posted May 18, 2014 How to create and for which:1 cover point2 path point Quote Link to comment Share on other sites More sharing options...
MrMoon Posted May 18, 2014 Share Posted May 18, 2014 Hey Russia ghost are you asking how to create a patrol path and cover arc? Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted May 22, 2014 Author Share Posted May 22, 2014 Hey Russia ghost are you asking how to create a patrol path and cover arc? generic in map. in debug info show. Quote Link to comment Share on other sites More sharing options...
MrMoon Posted May 22, 2014 Share Posted May 22, 2014 Sorry I don't understand? Quote Link to comment Share on other sites More sharing options...
wombat50 Posted May 22, 2014 Share Posted May 22, 2014 I think he refers to the options listed in debug info under the view menu in Igor. How to create these points I have no idea. Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted May 26, 2014 Author Share Posted May 26, 2014 How to make a smooth wall for the mountains?I tried to do differently if vertices play there rvno obtained. On all standard maps inside there are no lines and the borders are closed. Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted May 26, 2014 Author Share Posted May 26, 2014 Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted May 26, 2014 Author Share Posted May 26, 2014 Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted June 29, 2014 Author Share Posted June 29, 2014 JS Tools no download in http://www.ghostrecon.net/files2/index.php?act=view&id=179 Quote Link to comment Share on other sites More sharing options...
ApexMods Posted July 18, 2014 Share Posted July 18, 2014 Here you go: jstools.zip Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted July 20, 2014 Author Share Posted July 20, 2014 How to put the portals?They do not work I did not like. The portal does not lie in the fact that one room in the 2nd. Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted July 20, 2014 Author Share Posted July 20, 2014 Here you go: jstools.zip Thank You!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted July 27, 2014 Author Share Posted July 27, 2014 That made it only as a down turn and that he caught the player? Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted August 2, 2014 Author Share Posted August 2, 2014 That's the only way I did it.How to make a ray of light on the ground as in the 11 map? Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted August 24, 2014 Author Share Posted August 24, 2014 Why does it not use _100 room?It works the same as _1 and _0. Quote Link to comment Share on other sites More sharing options...
MrMoon Posted August 25, 2014 Share Posted August 25, 2014 Can't help with the question but its looking good mate keep going. Quote Link to comment Share on other sites More sharing options...
ApexMods Posted September 14, 2014 Share Posted September 14, 2014 As far as I remember, there's an (effect?) toggle that needs to be set in the model to make the searchlight follow the player. Something like track_player or something, don't recall exactly. Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted February 19, 2015 Author Share Posted February 19, 2015 create a room with 2 floors made 2 levels and shermanlevel01_1.0 shermanlevel01_2.0 1 and level 2 does not work. How Come? Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted February 22, 2015 Author Share Posted February 22, 2015 As create stairs? Quote Link to comment Share on other sites More sharing options...
ApexMods Posted March 21, 2015 Share Posted March 21, 2015 Wish we had a more knowledgeable map modeler chiming in here, RussiaGhost. IIRC, you have to manually add ShermanTransitions between floors, meaning one transition from floor 1 to floor 2 and one transition from floor 2 to floor 1. It's been a while though, since I briefly messed with this, so I could be altogether wrong. Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted July 15, 2015 Author Share Posted July 15, 2015 How to lock the card commands that it was impossible to put the route his troops? I want to insert a gray background imitation that the player does not know the area and can not command troops. Quote Link to comment Share on other sites More sharing options...
RussiaGhost Posted September 8, 2015 Author Share Posted September 8, 2015 Can you 14 3d max insert 5 composite texture and multi texture? Or should it only 5 do?I do texture in rsb to 5 max and it is in PNG for 14 and then just awarded after export to 3DS from 14 to 5 Quote Link to comment Share on other sites More sharing options...
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