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Trigger Plan to switch Team into defense mode


Doc. Caliban

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Hello,

I am trying to set up a simple scenario that I want to use in a mission:

If actor x fires his weapon, actor y switches from walking a path to going into combat mode and taking cover to defend the area.

This is what I have:

Group: <Default>
Comment:
Defense Mode
Trigger Event:
Actor 100 discharged a weapon.
Responses:
Assign DefenseMode to Team1 and execute.

What should the trigger plan be? I've locked alertness to combat, and tried different ROEs, but nothing actually happens at all ... he just keeps walking his path. (the actors are in different teams)

Thanks!

-Doc

Edited by Doc. Caliban
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Excellent; I will try this out tonight. I learn best by example ... thanks!

-Doc

EDIT:

I will practice on another mission now that I've looked at this. One thing I'd like to do with this is counter the predictable (in most missions) lack of reaction of other actors when a nearby actor is killed or fires his weapon.

I remember the first time I sniped someone in Far Cry 2 and all of the other actors that had been around vanished into cover and refused to come out. 'Holy crap; that's how it should happen!"

Edited by Doc. Caliban
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