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AGE OF ROME


teppe

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Was a bit unsure about where to place this topic, but here it is.

As a few of you might know, i'm working on a game. I have contacted both programmers, scripters, etc if they would like to get into this project. I have some people already, but i need as many as possible.

Really don't take the "company" name serious, i just had to find on something. :D

ageofrome.jpg

AGE OF ROME will be a new game from game company "HistoricalGames". Right now it's under developement and it's searching artists, listed belowest. As we, HistoricalGames, are only in the start fase, the game can easyli end up abandoned or cancelled, because of, excample, lack of artist. Because of that we here in HistoricalGames hope, that if you have some attributes to join in with, please do so. We will love it!

A bit about the game:

AGE OF ROME is set in 13 AD, the year before emperor Augustus death. At startup it will be random if you will come in a rich familly, start as poor farmer or maybe start as a roman legionnaire, or maybe as a gladiator. In fact you can be so damn lucky to be the emperor himself. But you will start in Rome and as 20 years old. You will also have a house.

In this great city you can buy food from merchants or maybe even buy a wonderful villa in maybe Spain or in North Africa?

From Rome it will be possible to travel to other countries, but this can take long time. Because there's no map land you can just go around on. But if you do it in boat it can reduce the time. Or on horseback wouldn't be so stupid too.

When you're travelling around, you maybe are so lucky to see a battle. Or you might wan't to see gladiator fights in a coloseum and bet on one of them? Or maybe you will yourself stand in a arena and win honour and the mob?

It will be possible to gain money through different ways. One of them will be to sell slaves (you can gain slaves from ex bandits. If you're ambushed by bandits and managed to get some of them to surrender. You can also gain slaves through a big battle if you're a general.) in taverns, or if you know where a trade merchant lives. Another one is through quests or jobs you can gain many places. Both in a tavern but also on the streets. Here we are talking about jobs from travelling with materials or food to another location, or simply ambush or assasinate people. Latest gains most money. You can also (especially from a lord) be set to collect taxes from a village for a lord. Depending on which lord, some may give you the half of it, others a 4 part. Of course you can just take the money yourself, and just kill the lord and his few bodyguards. But there's some reasons why it can be a stupid idea:

First of all you can risk getting arrested, if the senator finds out what you have done. If not you have a army it can be hard to fight off the enemies.

Secondly there might be too many bodyguards that can take you out.

And thirdly you risk that maybe if the lord has a son, this son might wan't revenge over you, if he finds out it's you that have killed his father.

Also, it will be possible to get married with womens and get childrens (we wan't go very detailed in that part).

About things like "how long time will a day take?" will be clarified later. And remember you can do as much in the game as you will in the real world. You can kill everybody or steal from everybody. All tricks counts.

Pictures of my work will soon come.

If you're interested in some of the following, please write a PM to me, write here or email me at:

fifaskills@live.dk

We're looking for following artists:

1+ Programmer, requirements:

Skilled with c++

Experienced with CE3 source code

1+ Technical, requirements:

Skilled with CE3 (Scripting/workflow)

1+ Modeller, requirements:

Skilled with 3DS MAX

Experienced with exporting from 3DS - CE3 (Characters, buildings, objects like swords and shields, animations and animals, etc)

As you can see, the game is builded on the CryEngine 3.

Edited by teppe
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It does sound somewhat Skyrim like - the Imperials in Skyrim are based directly off the Romans right down to the armour they wear and general appearance. Likewise, Nords are based off Vikings. :)

I shall be watching, seeing that ancient history interests me. For me, the more in understand about where my ancestors have been, the more I understand about where I'm going. Problem is, I have mixed Saxon and Celt blood (I also bear an Anglo-Saxon surname), and the Romans did kind of just take the Britain for themselves by force even though they didn't need it (the Roman Empire was doing fine before this point - perhaps the Romans came here because Britain was rich in various materials and resources back then, like tin. Even so, they didn't ask, they just took.) So yeah, war is in my blood and the Romans stole from my Celt ancestors.

Can we have a DLC whereby we get to play AGAINST the Roman Empire for once - where we can play as the Wandal tribe from Africa, the tribe that helped sack Rome, and break the Romans' reign of terror of Europe? (and yes, this is where the word 'Vandal' comes from although the Wandals weren't any more brutal than other 'tribes' like the Angles, Saxons, Jutes, Franks etc. Also note I'm using the word 'tribe' not 'bandit' or 'army.' Terminology FTW.)

Edited by WytchDokta
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It does sound somewhat Skyrim like - the Imperials in Skyrim are based directly off the Romans right down to the armour they wear and general appearance. Likewise, Nords are based off Vikings. :)

I shall be watching, seeing that ancient history interests me. For me, the more in understand about where my ancestors have been, the more I understand about where I'm going. Problem is, I have mixed Saxon and Celt blood (I also bear an Anglo-Saxon surname), and the Romans did kind of just take the Britain for themselves by force even though they didn't need it (the Roman Empire was doing fine before this point - perhaps the Romans came here because Britain was rich in various materials and resources back then, like tin. Even so, they didn't ask, they just took.) So yeah, war is in my blood and the Romans stole from my Celt ancestors.

Can we have a DLC whereby we get to play AGAINST the Roman Empire for once - where we can play as the Wandal tribe from Africa, the tribe that helped sack Rome, and break the Romans' reign of terror of Europe? (and yes, this is where the word 'Vandal' comes from although the Wandals weren't any more brutal than other 'tribes' like the Angles, Saxons, Jutes, Franks etc. Also note I'm using the word 'tribe' not 'bandit' or 'army.' Terminology FTW.)

Well, first of all, the map is like 65000 x 65000 in Cryengine 3! :D Massively.

Well, plan is to start in Rome as randomly at startup as a rich or poor, and then you will have a bag where you can see all the items you have, and in this bag you have like (in so many adventures) a keind of inventory pick on, so here if you have some armour or a weapon you can equip you with that. You can also go against the roman empire. It's possible onyour travel trhough the world too see battles between romans and other tribes, and you can just join the battle :) You can also steal all you can find on victims. But really, i need programmers and scripters and modellers! I'm sure there must be some interested, or we can see this sink to the ground. :( COME on peoples i need you artists!

Oh, and i forgot to tell (as some might know) i'm aiming for 100 % realism. There's also a game under developement called "Stone Rage". Check it on the CryEngine 3 forums, it soudns kinda nice, just not as realistic as mine :D

btw i only have one that will help me out a bit, else i need people. I'm making the level.

forgot to say two members now (still without counting myself) :D

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Ah, finally a realistic Medieval fantasy game. In all the others it takes like 59 arrows to kill a single person. And believe me, even chainmail armour wasn't very effective against arrows. I've seen a modern test done with English longbow versus melon encased in chainmail - needess to say, the arrow went straight through the chainmail, straight through the melon and out the other side of the chainmail, becoming lodged in the rear of the armour and lemon by the feathers at the rear of the arrow. It's not like in these movies where the arrow sticks in the person and they're walking around perfectly fine with 26 arrows poking out of them.

And while earlier armour like the Roman legionnaire armour could to a certain degree stop blows from bladed weapons, remember that the force behind the swing would likely break the victims ribs. So, the armour may have stopped the person being sliced in half, but the force of the blow itself caused injury. If you're going for realism, make sure you get it right or I'll be on your back. :) For example, in countless combat encounters with Celts over here in the UK, the Romans found themselves also up against Mastiffs - a huge breed of dog simply protecting their masters in battle (they were in fact so impressed with Mastiffs that they took some back to Rome with them.) And they also found the Celts tended to use longer 2 handed weapons, which had their own advantages, but a Roman soldier with a short sword can exploit that. Think full rifle in CQB versus carbine in CQB, it's all about manouverability. Let's also not forget there was no cats in the UK before the Romans invaded, nor was there certain foods/fruits....

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HEhe, not a medieval game, and NOT a fantasy game :D i think i can use you to this project, WD :)

And let me tell some mroe things:

First of all you can die by one stick by a gladius sword. And if you die, it's gameover. You can also hire nearly every people you see to your army (dialogs will be a bit like mount & blade) but the sound will be latin. but these people will of course reject sometimes, and you will have to pay them. And under fights you can tell them to do different tactics, but remember you have to talk with them. NO f8 key and they do that and that. And you can set them to cut down trees and make houses, while you take the last few mens out to explore. But really this is right now a dream, i'm sure it can be realized but it will need modellers, scripters and programmers, SO PLEASE EVERYBODY THAT HAVE THESE SKILLS, PLEASE USE THEM IN THIS PROJECT!

lol WD you can't receive any new pms, i can't write to you, plz delete some of them :D

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Ok, ancient history combat sim then. I was using 'Medieval fantasy' as general term.

And yes, this is my point, you can die from one hit of a sword. But in most games, whether it's RPG or RTS, where Dark Age/Medieval Age units are present, it takes like 20 hits from a sword to kill an enemy. In theory, even a hit to an area covered by armour can kill outright, depending on the armour type, the area hit and the amount of force behind the blow (which is doubled for two-handed melee weapons.) And despite what you see in Hollywood/video games, bladed weapons tear straight through leather armour.

Is the realism limited to the expanse of the Roman Empire at that time in history? In mean, AoR is set before the Roman invasion of the British Isles, but in game, can we invade the British Isles in AD13 (unrealistic)?

if you die, it's gameover.

That's the case in pretty much any game, but I think you're referring to 'permadeath,' like what DayZ has (permadeath = once your character dies, they are dead forever, and all progress you made with that character is dies with them at that point. No respawns, like real life.)

Should have some free space for PM's now.

Edited by WytchDokta
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12 AD! :nono: just kidding

Well, you will not have the possibility of invading the british isles, just maked the Rhine yesterday, which is in the end of the far upper left corner of the map, still there's space on the other site (looks like very little on terrain map, but actually there's like pretty much). Also, it will be possible to be killed by a helmet. If you don't have any weapons, just use some of your armour.

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9IhUd.jpg

This is 99 % the finished version of the gladius. I told the modeller that maybe he could add some eh some keind of scrabes on the sword as he did here:

MLC6j.jpg

So it looks a bit older... What do you guys think?

Edited by teppe
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