Zeealex Posted November 17, 2012 Share Posted November 17, 2012 right I'm doing a mission, it'll only be a quick one, on a randomly selected map of either GR, DS, or IT or the DL section. The only real problem with the DL section ones is I can't re-texture if need be The idea was to focus on how good your map reading skills are and how much initiative you have every blip in CMI.rsb, that give positions of certain things will be removed, and I'm not naming these certain things because that would be too easy for you. The mission will also have the allies vs enemies stuff you see in all missions these days so don't worry about that. so, I will update with more info soon. hope you like the sound of it though. buhbye! Zee. Quote Link to comment Share on other sites More sharing options...
teppe Posted November 17, 2012 Share Posted November 17, 2012 Sounds nice! We may should do some cooperation, as i'm working on a mission in scotland. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 17, 2012 Author Share Posted November 17, 2012 haha, I can help you, but i want to see if I can do a mod independently Quote Link to comment Share on other sites More sharing options...
RileyFletcher_01 Posted November 17, 2012 Share Posted November 17, 2012 Sounds cool, not sure I understand the map thing but everything original is always interesting. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 17, 2012 Author Share Posted November 17, 2012 you'll pick up on it soon enough mr. fletcher. Quote Link to comment Share on other sites More sharing options...
Tinker Posted November 17, 2012 Share Posted November 17, 2012 Nice idea. I was trying to build a similar thing not so long back called Round Robin. 800x800M map with command map. But CM was offset so much in the env file, so nobody would be seen on it. Having to rely on the map details and surroundings to get from 1 place to the next and complete small objectives while the timer ticks, but only given clues. Anhow, good luck with it, little tip on not seeing anything on the map. The original cave .env file has this: <CMOffsetX>-183</CMOffsetX> <CMOffsetY>-220</CMOffsetY> Change that to: <CMOffsetX>-383</CMOffsetX> <CMOffsetY>-420</CMOffsetY> Any kind of command map hud info will be sent off the map and not readable to players. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 18, 2012 Author Share Posted November 18, 2012 (edited) thanks for the tip tinker! the mission will take place on this map, you should easily recognize it... and i've just realised, i need to change my sig shock horror! Edited November 18, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
ApexMods Posted November 18, 2012 Share Posted November 18, 2012 Nice to hear there's another ZeeMod coming up. And it's just amazing how the retexturing changes the feel of that map. Looking good! Quote Link to comment Share on other sites More sharing options...
Giampi Posted November 19, 2012 Share Posted November 19, 2012 Really a great retexturing with a completely new feeling Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 19, 2012 Author Share Posted November 19, 2012 thanks Apex and Giampi! had a bit of a mess around with the .env file for 5 mins and it's now a rain map. needs a few tweaks and the characters still retain their shadow (don't know how to get rid of that) BUT Scripting will start today Quote Link to comment Share on other sites More sharing options...
wombat50 Posted November 19, 2012 Share Posted November 19, 2012 Taking a stab at the shadows. Re-light it with the Lighting tool and uncheck "light actors dynamically? Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 19, 2012 Author Share Posted November 19, 2012 my lighting tool doesn't work I've been using photoshop to edit the darkmaps. thanks for the tip though Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 19, 2012 Author Share Posted November 19, 2012 been at this for hours and so far I've only got a few sound effects added, something tells me this might take a while Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 21, 2012 Author Share Posted November 21, 2012 Where should this mission be set guys? Quote Link to comment Share on other sites More sharing options...
teppe Posted November 21, 2012 Share Posted November 21, 2012 Oh well, it should be set in i think, Austria (as theres alot of mountains) but it could also be set in Sweden, Skåne... But i don't think theres much for a storyline, so i suggest USA, but i still think sweden could be something new Quote Link to comment Share on other sites More sharing options...
RileyFletcher_01 Posted November 21, 2012 Share Posted November 21, 2012 I like the rain version. Maybe include a day, rain, and night version of the map? Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 21, 2012 Author Share Posted November 21, 2012 I like the rain version. Maybe include a day, rain, and night version of the map? I plan to mr fletcher @teppe, thank you for your suggestions, i'll bare them in mind. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 22, 2012 Author Share Posted November 22, 2012 (edited) might make 2 new missions actually this seems kinda fun! I know I'm going to re-texture the desert maps to woodland if i get the time. Edited November 22, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
teppe Posted November 22, 2012 Share Posted November 22, 2012 Yeah it is Quote Link to comment Share on other sites More sharing options...
Zeealex Posted November 23, 2012 Author Share Posted November 23, 2012 I've decided I'm setting it in Ukraine, of all places, more on this tomorrow Please do not take offence if you live in Ukraine, just be warned the mission is set in an extremely volatile political climate, and a famine. the characters involved are purely fictional and is not meant to represent real life in Ukraine at present. Quote Link to comment Share on other sites More sharing options...
teppe Posted January 29, 2013 Share Posted January 29, 2013 How long are you with the mission so far Alex?/t Quote Link to comment Share on other sites More sharing options...
Zeealex Posted January 29, 2013 Author Share Posted January 29, 2013 not very far, I've planned it but that's it, A-level work is holding me back. Quote Link to comment Share on other sites More sharing options...
teppe Posted January 29, 2013 Share Posted January 29, 2013 Ok./t Quote Link to comment Share on other sites More sharing options...
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