JohnTC02 Posted November 10, 2012 Share Posted November 10, 2012 Eagle Claw v2 is now ready for release. Only one change here from the last beta, I have added the word "Optional" to the waypoint marker for the "Eliminate Terrorist Leaders" objective as this doesn't have to be completed to finish the mission. Download Link: Eagle Claw Mission Author: JohnTC02 Map Author: JohnTC02 File Size: 46.4 Mb Version: 2 Your mission: Once the insertion road is clear your priority here is to locate two US prisoners being held in a large prison, this is heavily defended Ghosts so proceed with caution. Other objectives are to: Destroy the Dragon Wagons, neutralise all air defenses and secure the depot, if you have time locate the terrorist leaders and eliminate them. Objectives: 1. Destroy Dragon Wagons. 2. Secure Prison. 3. Secure Depot. 4. Destroy HUMRAAM Battery. 5. Eliminate Terrorist Leaders (Optional). Map list for Dedicated Servers: coop_tc02_eagle_claw_day_v2 coop_tc02_eagle_claw_night_v2 IMPORTANT PLEASE READ THE FOLOWING!! New features: This is the first map to include a working elevator (please also read known issues), I have used this at the "Eliminate Terrorist Leaders" objective. This objective is optional so you don't have to complete it to finish the mission as the elevator can be unstable at times. To use the elevator: In the elevator there is a control panel, when you are near this you will be able to press "x" which will take you to the top floor of the building, you can do the same thing to take you back down to ground level. If you are killed when you are at the top of the building then you will spawn back at ground level, walk up to the lift shaft where you will find a switch to call the elevator back down. Custom sounds: This is the first ever co-op mission to include all new custom sounds, included in the download is a sound mod that you need to install to hear these new sounds, you will see a folder called "Custom Sounds Mod" in that folder are full instructions for installing the mod. Installing this mod is a one of process, you only have to do it once, after that it will work for all my future missions. If for some reason you choose not to install the sound mod the mission will still work but you will be missing out on the new sounds. Known issues: There is a small problem with the elevator, in some cases it's possible that you may fall through the floor of the elevator if you move around to much or there are a few players inside, this has only happened a couple of times but I am unable to find a fix, for this reason the "Eliminate Terrorist Leaders" objective where the elevator is used is optional, so if you are unable to complete that objective you will still be able to finish the mission. Switches: As usual this mission is adaptive, if you are playing alone you will be in Easy mode but if more players join then it will update itself and then be in Hard mode. If there is more than one player the mission will be in Hard mode but if all but one player leaves, the mission will then be in Easy mode. Easy Switch: If there is more than one player then use this switch to play the Easy version (this switch does nothing if you are playing alone). Hard switch: If you are playing alone then use this switch to play the Hard version (this switch does nothing if there is more than one player). New buildings: There are five new custom made buildings in this mission all of which are my own design so they are not a remake of any stock building. Pictures are on the download entry. Thanks goes to the beta testers: First of i would like to say a big thanks to Rahnman for all his help with the sound mod and for all the time he put into compiling the installation instructions. Rocky @Ghostrecon.net, rahnman, Rico686, mexicobob, Mille_RS, Kaapo_Erika and Kaapo_Klaus, JackDoe, CJo1964 and all the team @ TAW.net (The Art of Warfare). DOWNLOAD ENTRY ADDED Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted November 16, 2012 Share Posted November 16, 2012 (edited) Played your mod 2x's now and never had any problem with the elevator even after having to use it about a 100x's to clear the building. Much fun and some cool old GR sounds to boot. Did have one bug that is crazy looking. At the HUMRAAM Battery I see a unmanned Humvee doing front wheelie donuts near the battery on the right. Tried to blow it up but it just started clipping threw objects on the map. Second time I played it was near the battery on the left side. Didn't try to blow it up this time but I went back to check it out before I finished the level and it was still doing the front wheelie donuts. Any idea what's going on with that? Edited November 16, 2012 by KRP 56 Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted November 17, 2012 Author Share Posted November 17, 2012 Haha, looks like you were playing the mission on a dedicated server, these can cause the vehicles to do some strange things. I use my laptop as a dedi when testing my alpha versions and I often see some vehicles break dancing. Not to sure which vehicle you mean by the "Humvee" do you mean the Panhard? there are no Humvees in the game. Maybe you have a different name for them. Panhard: Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted November 17, 2012 Share Posted November 17, 2012 No. I've never played on a dedicated server. Yes it was the Panhard. Never seen anything like that before and I've played all your missions. Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted November 17, 2012 Author Share Posted November 17, 2012 Ah, ok thanks KRP. Not sure why this is happening as all the vehicles on the map are stock and not modified in any way, I've used the Panhards in many missions but never seen this when using a normal server. Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted November 18, 2012 Share Posted November 18, 2012 One other thing I was curious about. Every time I've played GRAW 2 I had to open the audio section and set the game to use my Creative sound card and turn on EAX effects in the advanced settings. Seems like this was a complaint from gamers as to why game settings in the audio section would revert back to some generic setting every time you quit the game. Now since I installed your sound mod the settings stay the way I set them. Were you aware of that problem? If so how did your sound mod fix it? Many thanks for keeping this game interesting with your mods. Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted November 18, 2012 Author Share Posted November 18, 2012 Haha, looks like I've fixed a problem I didn't know anything about. Quote Link to comment Share on other sites More sharing options...
EricJ Posted December 21, 2012 Share Posted December 21, 2012 Is this usable as a single player mission? or it's strictly co-op? Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted December 21, 2012 Share Posted December 21, 2012 Is this usable as a single player mission? or it's strictly co-op? You can play it single player. All of JohnTCO2's missions can be played SP. Just make sure you have plenty of free time. There pretty tough. Good to see some old timers drop in now and then. Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted December 21, 2012 Author Share Posted December 21, 2012 KRP is correct when he says you can play these coop missions on your own (lone wolf), just select the "Easy" switch when you start the mission and you will be playing with half the normal amount of enemy. However I think that Eric might be asking if you can play these missions in SP mode or Campaign mode with your AI team mates, if this is the case then unfortunately that is not possible, to do this requires the mission to be completely redesigned with many changes needed to the map and the mission script. Quote Link to comment Share on other sites More sharing options...
Blame Posted December 21, 2012 Share Posted December 21, 2012 Easy switch I don't like that, hardcore all the way Quote Link to comment Share on other sites More sharing options...
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