teppe Posted August 8, 2012 Share Posted August 8, 2012 I'm making a mission where player actor fire, i have set actor ref player actor to player controlled actor as value in startup, and when actor player fires, i give the execute plan team to many soldiers on the map, 1 soldiers has to run to the left to a village, to make alarm, but they all are straight after me? They are not using there paths, when i'm shotting? I have tried movemnet roe all costs and loop and everything i think. Teppe and it's not GRPA! It's trafic colombie Quote Link to comment Share on other sites More sharing options...
Tinker Posted August 13, 2012 Share Posted August 13, 2012 Not sure if I have used this before. Simple test did work though. Group: <Default> Comment: Trigger Event: The simulation is starting. Responses: Set Actor Test to (The player-controlled actor). Group: <Default> Comment: Trigger Event: Actor Test discharged a weapon. Responses: Assign Plan 475 to Team 473 and execute. Attached the file if needed. MP2, Plantation.actor_fire_test.zip Quote Link to comment Share on other sites More sharing options...
teppe Posted August 22, 2012 Author Share Posted August 22, 2012 Ok, thanks Teppe Quote Link to comment Share on other sites More sharing options...
RileyFletcher_01 Posted August 22, 2012 Share Posted August 22, 2012 Remember, Player-controlled actor refs will NOT work in multiplayer and may even crash a dedicated server -- a ContinueIfGameModeSingleplayer check can solve that. Quote Link to comment Share on other sites More sharing options...
teppe Posted August 22, 2012 Author Share Posted August 22, 2012 Thanks guys Teppe Quote Link to comment Share on other sites More sharing options...
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