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Tanks Pinned Down?


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Either this is a strange coincidence, or I've discovered another neat unknown feature of Ghost Recon. On my first TXM mission, the tanks would occasionally stop moving although it was not in their plan. They would soon resume. Now, in my fifteenth mission, the allied tank goes along its path but twenty or so enemies show up and lay down heavy fire, while the allies are firing back at them. The tank stops. Once the enemies are down it moves again. Is it a matter of lag? Is it stopping because forty people are shooting at once and there are 160 active actors? Or is it pinned down and 'taking cover' like an actor would do? I will try adding a AAC plan in there and see if it keeps moving.

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