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Igor sounds


teppe

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Two ways.

Trigger: <whatever triggers the voice>

Responses:

DisplayMessageBoxAll or DisplayMessageAll and type in what he says.

PlaySound or PlaySound3D at Talking Dude at volume 1 looping for 0 seconds.

If you do the MessageAll it will display yellow text at the top left. If you do MessageBoxAll it will do a blue 'objective complete' box and show it there.

If you do PlaySound it will play it at normal volume and it will sound like in CoD, which would be best if the sound is important. If you want it to play at the guy who is talking like it would be in real life, do PlaySound3D and it will play the voice sound at his location.

You could also try the DisplayVoiceover command. I have never used it but I think it will work. It displays the text for as long as the sound file plays.

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