RileyFletcher_01 Posted January 19, 2012 Share Posted January 19, 2012 Before anyone says anything, yes, I know that you have to have 3dsMax to model. I was wondering, though, if anyone had any idea how I could make weapons without it. I really would like to make my own models, but I have found it impossible to find an older copy of 3ds. If there is some way I could convert models from Sketchup or Blinder, please tell me how. If not, I'll keep searching for 3dsMax. Quote Link to comment Share on other sites More sharing options...
Operative Posted January 20, 2012 Share Posted January 20, 2012 Other than 3DSMax, sorry but no. You can make your models in any program that support a format that 3DSMax supports, then have it converted by someone else, but I'm not too sure it would be that easy to find someone with an older copy of 3DSM at hand. I was messing with an older PC of a friend of mine that had it installed, but didn't finish anything (although I sorted how to export the models to GR with the help of our forum mates), but I already returned the PC to him. Quote Link to comment Share on other sites More sharing options...
Hammer Posted January 20, 2012 Share Posted January 20, 2012 (edited) Also note that, if you make the model in another program you will not be able to place the helper point. they would have to be placed in 3Dmax using the plug-in thats on the IT disc and needs to be installed into max to export anything for the game. It is used for placing helper point that tell the game, in the case of weapons, where the hand holds are and the direction of the barrel and so on. Edited January 20, 2012 by Hammer Quote Link to comment Share on other sites More sharing options...
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