waltzing_corpse Posted August 21, 2011 Share Posted August 21, 2011 hi when i create a map and iv exported i go in and play the map i notice that it is really dark. adding street lights does not help and in most areas i can't even see the ground i have no idea why. also i noticed that the match does not last very long at all even though iv set it to 90 minutes any ideas why??? these maps are all for ogr. thank you in advance to anyone who replies Quote Link to comment Share on other sites More sharing options...
mexicobob Posted August 22, 2011 Share Posted August 22, 2011 (edited) Check in your description.xml file and make the change there from "night" to "day". <?xml version="1.0" encoding="UTF-8"?> <description> <menu name="mission02" mode="Domination" /> <level_desc value="" /> <level> <set value="historical"/> <set_graffiti value="0"/> <backdrop_cube value="atlas_mission_spec_editor/backdrop_cube_d"/> <mission_time value="day"/> <cube value="atlas_mission_specific/mission02_specific/cube"/> </level> <export> <export_name value="mission02"/> <gametype value="Domination"/> <lightmaps value="true"/> <ai_graph value="true"/> <lightmap_resolution value="medium"/> <lightmap_num_passes value="3"/> </export> </description> ========================================= Are you setting the time in minutes or seconds? Bob Edited August 22, 2011 by mexicobob Quote Link to comment Share on other sites More sharing options...
fishmonger Posted August 23, 2011 Share Posted August 23, 2011 mission time only turns street lights on globally, but it won't change the overall lighting. Check in your description.xml file and make the change there from "night" to "day". <?xml version="1.0" encoding="UTF-8"?> <description> <menu name="mission02" mode="Domination" /> <level_desc value="" /> <level> <set value="historical"/> <set_graffiti value="0"/> <backdrop_cube value="atlas_mission_spec_editor/backdrop_cube_d"/> <mission_time value="day"/> <cube value="atlas_mission_specific/mission02_specific/cube"/> </level> <export> <export_name value="mission02"/> <gametype value="Domination"/> <lightmaps value="true"/> <ai_graph value="true"/> <lightmap_resolution value="medium"/> <lightmap_num_passes value="3"/> </export> </description> ========================================= Are you setting the time in minutes or seconds? Bob hi when i create a map and iv exported i go in and play the map i notice that it is really dark. adding street lights does not help and in most areas i can't even see the ground i have no idea why. also i noticed that the match does not last very long at all even though iv set it to 90 minutes any ideas why??? these maps are all for ogr. thank you in advance to anyone who replies did you recycle an existing map? I usually get problems like that when I forget to include a file called ambient_cubes.bin which sits in the xml folder inside the map stucture. If that is missing, everything is lit very poorly with solid blacks on the ground and other odd stuff. Even the weapons in the inventory selection screen will be darker than they should be if you forget to include that file Quote Link to comment Share on other sites More sharing options...
waltzing_corpse Posted August 30, 2011 Author Share Posted August 30, 2011 yea i have that file in there. its an added area iv put onto and older map that i had made. thanks for the suggestions Quote Link to comment Share on other sites More sharing options...
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