Ruin Posted June 8, 2011 Share Posted June 8, 2011 http://www.youtube.com/watch?v=Br4CN2BoHrM.swfTobuscus interviews Ghost Recon Future Soldier developers Tommy Jacob and Roman Campos Oriola on the show floor at E3 2011 Quote Link to comment Share on other sites More sharing options...
BS PALADIN Posted June 9, 2011 Share Posted June 9, 2011 LMFAO Yeah Tommy GRFS really caters to old Ghost Recon fans. Regenerating health, cloaks, linear maps, Third Person Cover dynamic. All staples of Ghost Recon LOL. How he keeps an straight face when he says that is admirable. Well done. Quote Link to comment Share on other sites More sharing options...
krise madsen Posted June 9, 2011 Share Posted June 9, 2011 To be fair, I don't think "Old Ghost Recon fans" means the same to him as it does to us. It seems like "old-school=GRAW2(XBOX)" these days. It does look like a nice game, just not the kind of game I like. Quote Link to comment Share on other sites More sharing options...
Kimi Posted June 10, 2011 Share Posted June 10, 2011 Ghost Recon Online Dev Interview Posted by Rocky on Friday, June 10 2011 Ghost Recon Online developers Tommy Jacob and Roman Campos Oriola explain some details why Community Manager Kimi gets some hands on. Hehe Rocky, the news title is a tiny bit misleading. The interview mentioned here is for GRFS only, not Ghost Recon Online (there's another video for that). Also, it shows me playing but anyone who came to the booth was able to get hands-on time with SP, co-op, and MP Quote Link to comment Share on other sites More sharing options...
Rocky Posted June 10, 2011 Share Posted June 10, 2011 That should say "while" not why. I fixed it already. I'll fix the GRO/GRFS thing now, thanks. So many GR titles my head is spinning LOL. Quote Link to comment Share on other sites More sharing options...
Kimi Posted June 11, 2011 Share Posted June 11, 2011 Super common mistake coming out of E3. I'm going to have tons of fun from now till launch making the distinction. Quote Link to comment Share on other sites More sharing options...
=warcloud= Posted June 16, 2011 Share Posted June 16, 2011 I agree when he says teamwork is a huge part of the whole game loop but so is squad commands, what's the heads up on this part of the game with regards to squad commands?. Over 13 different ways to collect intel from the mp game modes, a stun gun. More than 20 million weapon customizations- 52 guns - 49 different attachments. Should be fun with Kinect and randomise weapons Quote Link to comment Share on other sites More sharing options...
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