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Best realism mod?


Sup

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I went through and modified all the enemy guns so they aren't getting impossible shots on me. I used to hate it when an enemy would go blazing full auto at me from over 125 meters away with an AK-47 and kill me like a sniper. Below is an example of the AK-47 gunfile I messed with. Feel free to use it if you wish. Enemy soldiers still get pretty good shots at me. I just hated the sniper full auto fake thing. :o=

<GunFile>

<VersionNumber>1.000000</VersionNumber>

<ModelFileName>iw_rifle_ak47.qob</ModelFileName>

<NameToken>WPN_AK47</NameToken>

<Weight>3.14000</Weight>

<MagazineCapacity>30</MagazineCapacity>

<MagazineWeight>0.67</MagazineWeight>

<MaxRange>295.000000</MaxRange>

<VelocityCoefficient0>713.071</VelocityCoefficient0>

<VelocityCoefficient1>-0.890357</VelocityCoefficient1>

<VelocityCoefficient2>0.000289286</VelocityCoefficient2>

<KillCoefficient1>0.5</KillCoefficient1>

<KillCoefficient2>0.004</KillCoefficient2>

<Selective>

<SelectiveOption RateOfFire = "600" RoundsPerPull = "1" StartSound = "w_m16_ss.wav"/>

<SelectiveOption RateOfFire = "600" IsFullAuto = "1" StartSound = "w_ak47_sf.wav" EndSound = "w_ak47_rc.wav"/>

</Selective>

<Recoil>169</Recoil>

<RunStandAccuracy>700</RunStandAccuracy>

<RunCrouchAccuracy>800</RunCrouchAccuracy>

<RunProneAccuracy>1000</RunProneAccuracy>

<WalkStandAccuracy>200</WalkStandAccuracy>

<WalkCrouchAccuracy>300</WalkCrouchAccuracy>

<WalkProneAccuracy>400</WalkProneAccuracy>

<ShuffleStandAccuracy>55</ShuffleStandAccuracy>

<ShuffleCrouchAccuracy>75</ShuffleCrouchAccuracy>

<ShuffleProneAccuracy>90</ShuffleProneAccuracy>

<StationaryStandAccuracy>76</StationaryStandAccuracy>

<StationaryCrouchAccuracy>61</StationaryCrouchAccuracy>

<StationaryProneAccuracy>51</StationaryProneAccuracy>

<TurnBandVelocity1>0.5</TurnBandVelocity1>

<TurnBandMultiplier1>1</TurnBandMultiplier1>

<TurnBandVelocity2>1.5</TurnBandVelocity2>

<TurnBandMultiplier2>10</TurnBandMultiplier2>

<TurnBandVelocity3>3</TurnBandVelocity3>

<TurnBandMultiplier3>20</TurnBandMultiplier3>

<TurnBandVelocity4>8</TurnBandVelocity4>

<TurnBandMultiplier4>50</TurnBandMultiplier4>

<TurnBandVelocity5>100000</TurnBandVelocity5>

<TurnBandMultiplier5>100</TurnBandMultiplier5>

<StabilizationTime>0.25</StabilizationTime>

<WeaponMotionType>1</WeaponMotionType>

<HasUnderbarrelWeapon>0</HasUnderbarrelWeapon>

<Silenced>0</Silenced>

<ZoomSettings>

<Zoom>1</Zoom>

<Zoom>1.125</Zoom>

</ZoomSettings>

<MuzzleFlashScale>2.5</MuzzleFlashScale>

<TracerFrequency>3</TracerFrequency>

<ReticuleTextureName>reticle_ar.rsb</ReticuleTextureName>

<ReticulePipLeft>33</ReticulePipLeft>

<ReticulePipTop>0</ReticulePipTop>

<ReticulePipRight>37</ReticulePipRight>

<ReticulePipBottom>2</ReticulePipBottom>

<ReticuleBaseLeft>0</ReticuleBaseLeft>

<ReticuleBaseTop>0</ReticuleBaseTop>

<ReticuleBaseRight>32</ReticuleBaseRight>

<ReticuleBaseBottom>32</ReticuleBaseBottom>

<ReticulePipBaseOffset>5</ReticulePipBaseOffset>

<ReticulePipMaxOffset>236</ReticulePipMaxOffset>

</GunFile>

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I would say Alfa FSB's (Droopy's) Enemy_General_Realism MOD. I have been a fan of his work since the first Realism MOD was released. Many of the items in his MOD are similar or exactly the same things I want to change, yet I do not have as much modding experience to satisfactorily create the MOD.

Superb work Alfa.

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Stops some pesky rebel killing you from 400 yards with an ak

How you/he done that ?

I had a problem on a map, I used an enemy-sniper but he didn't fire on the Ghosts, because the spotting-range was set too low, so I raised it to 150m.

Now the sniper shoots me, good, but all other enemies (with AK47's) also shoots from 150m.

How can I only make a sniper shoot/see me?

Sorry for off-topic question, although it has to do with realism, heh.

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Anybody know of any MULTIPLAYER realism mods? I'm really dying to find one that alot of people play. I'm talking about getting rid of that 5x zoom on weapons like the OICW and Sa80.

I swear I think im the ONLY person who doesnt use those weapons in MP.

Edited by Burke
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