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MoH: Medal of Honor 2 - confirmed


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From today's MoH Blog

In case you were wondering...

by Greg Goodrich

February 18, 2011

Yes, Danger Close is currently working on the next Medal of Honor.

Just recently, EA announced that the reboot of Medal of Honor was a big success with over 5 million copies sold. We wanted to take a moment to thank each of you for supporting us, our new studio and our storied franchise. We would especially like to thank all of the long time Medal of Honor fans out there who have stuck with us over the years.

Since our launch last October, we've studied, listened and absorbed much of your feedback and are very excited to be marching forward on the next title. We can't wait to tell you more about it, so check back often to the website and the fan page on Facebook.

As you all know, our goal was to tell the story of today's soldier and to do so with the utmost respect and reverence. We’ve received many letters, emails and messages from active servicemen and women from around the world, along with veterans and their families, with appreciation for our recent depiction of their community. I can't tell you how important this is to everyone here at Danger Close Games. You are the heartbeat of this team and this franchise and we are privileged and honored to tell your story. Medal of Honor has always been fueled by the passion of our fans and the commitment and sacrifice shown by the men and women of our armed services.

It's going to be a fun ride for the Medal of Honor franchise. We are happy to have you aboard.

Greg Goodrich

Executive Producer

Medal of Honor

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Also longer. Much longer.

I felt like, despite the linearity, the story was incredibly well told, mostly because there wasn't a villain with a face and a name. You really did feel (even as one of the Tier One types) like you were just a single soldier in a war much MUCH bigger than you. I think that feel is vital to an authentic story, and really vital to the style that EA and Danger Close are really aiming for.

There has to be pinch points for the story to be told, so naturally if you want truly wide-open gameplay, get one of the sandbox games. Conversely, I'd love to see a little bit more flexibility, especially in those Dusty/Deuce sniper-type missions.

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  • 7 months later...

it's now October and this got confirmed in February there should be a teaser trailer out. anyway im looking forward to this game i hope it's longer than the last one. and maybe if they can have a mission where you are on the skids of a little bird and you do some shooting with personal weapons that would be awsome.

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I felt like, despite the linearity, the story was incredibly well told, mostly because there wasn't a villain with a face and a name. You really did feel (even as one of the Tier One types) like you were just a single soldier in a war much MUCH bigger than you. I think that feel is vital to an authentic story, and really vital to the style that EA and Danger Close are really aiming for.

Agreed, they really nailed that part of the experience. The first game showed a lot of potential, but came up short gameplay-wise. Hopefully they'll pull an Assassin's Creed and the gameplay in the sequel will live up to the potential that the original game couldn't quite deliver on.

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