Jump to content

Problem rendering lightmaps


Recommended Posts

I'm in the process of making another new map and I've encountered a lightmap problem which I've never seen before.

After rendering the lightmaps (which only took 30mins, not a good sign!) I only had 24 TGA files in the texture folder I have converted them with the atlas gen tool as per usual.

After checking them in game I found only a few buildings dotted around the map which had lightmaps all the rest had no shadows or darker areas inside the buildings.

I'm at a loss here as to what's causing this problem, if anyone has any ideas I would be very grateful.

Thanks all,


Link to comment
Share on other sites

Spent a few hours today trying to sort this out.

I used the "mp_rs_crash_planewreck_0#" and for some reason this was preventing the lightmaps from rendering correctly, after removing it all was fine.

Strange! :blink:

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...