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9MS Mod: Patch 1.2


Tinker

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9MS Mod: Patch 1.2

9MS Mod required

Patch Notes:

A-D missions

Basic defend game mode with a new selective defend zone to hold

A-D Solo As above, for 1 man only

Scripted by: Alpha-Zero

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C SP missions

9MS Campaign - Operation Blue Glow

Converted to a full SP campaign with unlocked heros

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M Missions

Enemy have been reduced, even halved, throughout all missions for smaller team play

M 12 Duckshot replaced with M 12 Urban Crunch

M 18 Basic package rebuilt

M 21 Slippery sid replaced with M 21 Bridge end

M 25 Overload new mission

M 45 Dachshund tail added - Scripted by Phlookian - Cinematics removed

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HC Missions

All original M missions converted to hardcore mode

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Characters added

Alpha-Zero male

Betty female

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Vehilces

Latest versions of Hammer vehicles added

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Equipment

Parcel objective object added - Phlookian

P90 Zoom reduced

Various new kit combos added

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Map

Urban Crunch from SS3 added

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Sound

Effect.xml update - P90SD roll off reduced

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Modscont - Updated to 1.2

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[Removed]

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Installation instructions

Place the zip file inside the 9MS11 folder, right click and extract here, yes to overwrite all.

9ms_patch_12.jpg

:thumbsup:

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Just had a scan through, seems a lot of files need renaming for a MAC version, also lot of references in the mission scripts to kit files. Will have a further look at it when I can, but not promising anything at present. I will ensure the next mod will be MAC friendly though at least. Going to be easier working with this in mind from the start.

Patch 1.2 findings:

1: Patch 1 is not included. Though the only file missing is an enviroment file to change the fog, so not essential

2: Some typos spotted in mission files

3: Wrong briefing for m 18 basic package < Is not a stealth mission

Will be testing things out over the next week and make a full 1.3 patch.

You make a patch and create more issues... <_<:lol:

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