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Crashes at End of Farm Level 2


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Hi I'm new to this forum.

I recently started playing Ghost Recon original again. One of the greatest games ever! I had problems running the game again and with the screen playing up but I found all the solutions on here (options file and shadows, dead bodies) :thumbsup: so thought I'd ask about my new problem.

The game plays fine and I've done the first 2 missions with no technical problems, but at the end of the 'farm' mission the game crashes back to Windows screen. It always happens when I have fully completed the mission (just after putting a charge on the plane and dropping the last 3 enemies over the river). As soon as the message "no hostiles left" appears the game tries to go back to the next mission screen but crashes. I need help cos I'm desperate to start mission 3 !

Here's my Ike.log :

***** User's system configuration *****

CPU: AuthenticAMD 2126 MHz Recent AMD

RAM: 1024 MB

O/S: Microsoft Windows 2000 5.1 Service Pack 3 build 2600

Ghost Recon (RELEASE) version = 1.4.0.0(0)

HAL (hw vp): NVIDIA GeForce FX 5500 X8R8G8B8

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb

Unable to find ike_fx_fire_type2.tga anywhere.

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

Unable to find lighthalo_effect3.rsb anywhere.

RSSoundMgrPC: Selecting sound device C-Media Wave Device

driver is cmaudio.sys

Loading map c:\program files\red storm entertainment\ghost recon\mods\origmiss\map\m02_farm\m02_farm.map

RSFILEDATA: FindFile could not find file anim00.rsb

RSFILEDATA: FindFile could not find file anim00.rsb

Unable to find anim00.rsb anywhere.

IkeSimulationMgr::AwardMeritDecorations: Mike Basista has been awarded medal 2

Here's the IkeCrashLog (sorry it's a bit long) :

GhostRecon caused an Access Violation in module GhostRecon.exe at 001b:00000000.

Exception handler called in Main Thread.

Error occurred at 5/21/2010 17:53:44.

C:\Program Files\Red Storm Entertainment\Ghost Recon\GhostRecon.exe, run by Carlos.

1 processor(s), type 586.

1024 MBytes physical memory.

Read from location 00000000 caused an access violation.

Registers:

EAX=02796d90 CS=001b EIP=00000000 EFLGS=00010206

EBX=00000000 SS=0023 ESP=0012f188 EBP=028401c8

ECX=02796e80 DS=0023 ESI=0282e058 FS=003b

EDX=027952e0 ES=0023 EDI=0284024c GS=0000

Bytes at CS:EIP:

?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??

Stack trace:

00000000: GhostRecon.exe! <no symbol>, <no file>, <no line>

0935EE46: ffdshow.ax! DllUnregisterServer, <no file>, <no line>

Module list: names, addresses, sizes, time stamps and file times:

C:\Program Files\Red Storm Entertainment\Ghost Recon\GhostRecon.exe, loaded at 0x00400000 - 6402084 bytes - 3da72199 - file date is 10/11/2002 15:08:34

C:\WINDOWS\system32\xpsp2res.dll, loaded at 0x02270000 - 2897920 bytes - 4802454c - file date is 4/13/2008 23:09:26

C:\WINDOWS\system32\ffdshow.ax, loaded at 0x092f0000 - 1761280 bytes - 416b7dc4 - file date is 10/12/2004 15:46:32

C:\DOCUME~1\Carlos\LOCALS~1\Temp\~ef76ce\~df394b.tmp, loaded at 0x10000000 - 822824 bytes - 3c76503b - file date is 5/21/2010 17:52:08

C:\Program Files\ffdshow\libmplayer.dll, loaded at 0x31260000 - 508052 bytes - 48ef7879 - file date is 10/10/2008 18:52:36

C:\WINDOWS\system32\WINHTTP.dll, loaded at 0x4d4f0000 - 354816 bytes - 4a93ac27 - file date is 8/25/2009 10:17:28

C:\WINDOWS\system32\umdmxfrm.dll, loaded at 0x5b0a0000 - 13312 bytes - 3b7dfeb9 - file date is 2/28/2006 13:00:00

C:\WINDOWS\system32\netapi32.dll, loaded at 0x5b860000 - 337408 bytes - 48f61b90 - file date is 10/15/2008 17:34:24

C:\WINDOWS\system32\serwvdrv.dll, loaded at 0x5cd70000 - 14848 bytes - 3b7dfebb - file date is 2/28/2006 13:00:00

C:\WINDOWS\system32\comctl32.dll, loaded at 0x5d090000 - 617472 bytes - 4802a0c8 - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\rsaenh.dll, loaded at 0x68000000 - 208384 bytes - 47dfd424 - file date is 4/13/2008 23:07:58

C:\WINDOWS\system32\HID.DLL, loaded at 0x688f0000 - 20992 bytes - 4802a0c5 - file date is 4/14/2008 05:51:44

C:\WINDOWS\system32\DINPUT8.dll, loaded at 0x6ce10000 - 181760 bytes - 4802a0cc - file date is 4/14/2008 05:41:54

C:\WINDOWS\system32\d3d8thk.dll, loaded at 0x6d990000 - 8192 bytes - 4802a0a8 - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\d3d8.dll, loaded at 0x6d9a0000 - 1179648 bytes - 4802a0a8 - file date is 4/14/2008 05:41:52

C:\WINDOWS\System32\mswsock.dll, loaded at 0x71a50000 - 245248 bytes - 485bed11 - file date is 6/20/2008 18:46:58

C:\WINDOWS\system32\WS2HELP.dll, loaded at 0x71aa0000 - 19968 bytes - 4802a164 - file date is 4/14/2008 05:42:12

C:\WINDOWS\system32\WS2_32.dll, loaded at 0x71ab0000 - 82432 bytes - 4802a163 - file date is 4/14/2008 05:42:12

C:\WINDOWS\system32\WSOCK32.dll, loaded at 0x71ad0000 - 22528 bytes - 4802a170 - file date is 4/14/2008 05:42:12

C:\WINDOWS\system32\DINPUT.dll, loaded at 0x72280000 - 158720 bytes - 4802a0cb - file date is 4/14/2008 05:41:54

C:\WINDOWS\system32\SensApi.dll, loaded at 0x722b0000 - 7168 bytes - 4802a107 - file date is 4/14/2008 05:42:06

C:\Program Files\Red Storm Entertainment\Ghost Recon\DBGHELP.dll, loaded at 0x72a00000 - 163088 bytes - 3af32067 - file date is 8/10/2001 09:27:10

C:\WINDOWS\system32\msacm32.drv, loaded at 0x72d10000 - 20480 bytes - 3b7dfe2a - file date is 2/28/2006 13:00:00

C:\WINDOWS\system32\wdmaud.drv, loaded at 0x72d20000 - 23552 bytes - 4802a12c - file date is 4/14/2008 05:51:44

C:\WINDOWS\system32\KsUser.dll, loaded at 0x73ee0000 - 4096 bytes - 4802a0d6 - file date is 4/14/2008 05:41:58

C:\WINDOWS\system32\DSOUND.dll, loaded at 0x73f10000 - 367616 bytes - 4802a0f6 - file date is 4/14/2008 05:41:54

C:\WINDOWS\system32\quartz.dll, loaded at 0x74810000 - 1291776 bytes - 4b100850 - file date is 11/27/2009 18:11:44

C:\WINDOWS\system32\msctfime.ime, loaded at 0x755c0000 - 177152 bytes - 4802a12d - file date is 4/14/2008 05:40:08

C:\WINDOWS\system32\cryptnet.dll, loaded at 0x75e60000 - 64512 bytes - 4802a0db - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\devenum.dll, loaded at 0x75f40000 - 59904 bytes - 4802a0bd - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\IMM32.DLL, loaded at 0x76390000 - 110080 bytes - 4802a0e7 - file date is 4/14/2008 05:41:56

C:\WINDOWS\system32\comdlg32.dll, loaded at 0x763b0000 - 276992 bytes - 4802a0c9 - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\cryptdll.dll, loaded at 0x76790000 - 33280 bytes - 4802a0d9 - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\userenv.dll, loaded at 0x769c0000 - 727040 bytes - 4802a11c - file date is 4/14/2008 05:42:10

C:\WINDOWS\system32\WINMM.dll, loaded at 0x76b40000 - 176128 bytes - 4802a13c - file date is 4/14/2008 05:42:10

C:\WINDOWS\system32\PSAPI.DLL, loaded at 0x76bf0000 - 23040 bytes - 4802a102 - file date is 4/14/2008 05:42:04

C:\WINDOWS\system32\WINTRUST.dll, loaded at 0x76c30000 - 177664 bytes - 4b33115c - file date is 12/24/2009 07:59:40

C:\WINDOWS\system32\IMAGEHLP.dll, loaded at 0x76c90000 - 144384 bytes - 4802a0d8 - file date is 4/14/2008 05:41:56

C:\WINDOWS\system32\iphlpapi.dll, loaded at 0x76d60000 - 94720 bytes - 4802a0d0 - file date is 4/14/2008 05:41:56

C:\WINDOWS\system32\rtutils.dll, loaded at 0x76e80000 - 44032 bytes - 4802a10f - file date is 4/14/2008 05:42:06

C:\WINDOWS\system32\rasman.dll, loaded at 0x76e90000 - 61440 bytes - 4802a103 - file date is 4/14/2008 05:42:04

C:\WINDOWS\system32\TAPI32.dll, loaded at 0x76eb0000 - 181760 bytes - 4802a115 - file date is 4/14/2008 05:42:08

C:\WINDOWS\system32\Rasapi32.dll, loaded at 0x76ee0000 - 237056 bytes - 4802a0ff - file date is 4/14/2008 05:42:04

C:\WINDOWS\system32\DNSAPI.dll, loaded at 0x76f20000 - 147968 bytes - 485bed11 - file date is 6/20/2008 18:46:58

C:\WINDOWS\system32\WLDAP32.dll, loaded at 0x76f60000 - 172032 bytes - 4802a12e - file date is 4/14/2008 05:42:10

C:\WINDOWS\System32\winrnr.dll, loaded at 0x76fb0000 - 16896 bytes - 4802a122 - file date is 4/14/2008 05:42:10

C:\WINDOWS\system32\rasadhlp.dll, loaded at 0x76fc0000 - 7680 bytes - 4802a0fe - file date is 4/14/2008 05:42:04

C:\WINDOWS\system32\CLBCATQ.DLL, loaded at 0x76fd0000 - 498688 bytes - 4802a0b9 - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\COMRes.dll, loaded at 0x77050000 - 792064 bytes - 4802a0ce - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\OLEAUT32.dll, loaded at 0x77120000 - 551936 bytes - 4802a112 - file date is 4/14/2008 05:42:04

C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll, loaded at 0x773d0000 - 1054208 bytes - 4802a094 - file date is 4/14/2008 05:42:52

C:\WINDOWS\system32\ole32.dll, loaded at 0x774e0000 - 1287168 bytes - 4802a111 - file date is 4/14/2008 05:42:04

C:\WINDOWS\system32\SETUPAPI.DLL, loaded at 0x77920000 - 985088 bytes - 4802a10b - file date is 4/14/2008 05:42:06

C:\WINDOWS\system32\CRYPT32.dll, loaded at 0x77a80000 - 599040 bytes - 4802a0d7 - file date is 4/14/2008 05:41:52

C:\WINDOWS\system32\MSASN1.dll, loaded at 0x77b20000 - 58880 bytes - 4aa180a8 - file date is 9/4/2009 22:03:36

C:\WINDOWS\system32\Apphelp.dll, loaded at 0x77b40000 - 125952 bytes - 4802a0bf - file date is 4/14/2008 05:41:50

C:\WINDOWS\system32\midimap.dll, loaded at 0x77bd0000 - 18944 bytes - 4802a0ec - file date is 4/14/2008 05:41:58

C:\WINDOWS\system32\MSACM32.dll, loaded at 0x77be0000 - 71680 bytes - 4802a117 - file date is 4/14/2008 05:42:00

C:\WINDOWS\system32\VERSION.dll, loaded at 0x77c00000 - 18944 bytes - 4802a11d - file date is 4/14/2008 05:42:10

C:\WINDOWS\system32\MSVCRT.dll, loaded at 0x77c10000 - 343040 bytes - 4802a188 - file date is 4/14/2008 05:42:02

C:\WINDOWS\system32\msv1_0.dll, loaded at 0x77c70000 - 136192 bytes - 4aaa5c3f - file date is 9/11/2009 15:18:40

C:\WINDOWS\system32\ADVAPI32.dll, loaded at 0x77dd0000 - 617472 bytes - 49901d48 - file date is 2/9/2009 13:10:48

C:\WINDOWS\system32\RPCRT4.dll, loaded at 0x77e70000 - 585216 bytes - 49e5f46d - file date is 4/15/2009 15:51:26

C:\WINDOWS\system32\GDI32.dll, loaded at 0x77f10000 - 286720 bytes - 49006fbe - file date is 10/23/2008 13:36:14

C:\WINDOWS\system32\SHLWAPI.dll, loaded at 0x77f60000 - 474112 bytes - 4b1e1b10 - file date is 12/8/2009 10:23:28

C:\WINDOWS\system32\Secur32.dll, loaded at 0x77fe0000 - 56832 bytes - 4a433476 - file date is 6/25/2009 09:25:26

C:\WINDOWS\system32\kernel32.dll, loaded at 0x7c800000 - 989696 bytes - 49c4f482 - file date is 3/21/2009 15:06:58

C:\WINDOWS\system32\ntdll.dll, loaded at 0x7c900000 - 714752 bytes - 49901d48 - file date is 2/9/2009 13:10:48

C:\WINDOWS\system32\SHELL32.dll, loaded at 0x7c9c0000 - 8461312 bytes - 48580a39 - file date is 6/17/2008 20:02:20

C:\WINDOWS\system32\USER32.dll, loaded at 0x7e410000 - 578560 bytes - 4802a11b - file date is 4/14/2008 05:42:10

My video card is GeForce 5500 FX

RAM is 1gb

I have a Cmedia sound card CMI8738/C3DX

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Allow this block to be reactivated.

Continue executing responses if (The state of Special Obj - Demo Charge).

Unlock the next hero character in the campaign.

Show the movie "m02.avi" when the game ends.

Prevent this block from being reactivated.

I suspect the bolded part is causing the issue. Though not sure why. There are several movie files that play at the end of various missions throughout, so you need to get it figured out somehow.

Maybe someone else has a better idea. If not, I can edit the mission files needed and upload them tomorrow for you to replace your versions, removing the movie calls.

<_<

Try turning off "Show intro movie" That may disable the videos.

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Thanks for the reply. I've been a bit busy but have got round to trying turning off 'Show Intro Movie' but that didn't help. I've played the level about 7 times now but it always crashes at the end :(

Do you think that if I uninstall and then buy Ghost Recon on Steam and install and play it from there it might solve the problem? Also, would I still need to patch the game if I did buy it from Steam or would it already be updated with the 1.35 and 1.4 patches?

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You might try starting the mission at the beginning and then bring up the ingame console:

-press the enter key on the numpad

-type in unlockhero and hit enter on the numpad

-type in autowin and hit enter on the numpad

-hit the esc key to exit console (probably won't have to in this case).

Sorry, I don't know anything about the Steam version.

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Cheers I'll give that a go in a minute

This worked thanks, I didn't even know about the ingame console!

The only downside is I don't get to play mission 2 but at least I can move on to the next mission and carry on the game :thumbsup:

Mission 3 'rrbridge' is hard! I've forgot how I did it years ago (without losing any of my squad or any NATO soldiers).

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The videos that play at the end of several missions have caused this type of crash before.

m02_farm

m07_river

m12_docks

m13_airbase

You can download THESE missions files if needed. Removed the lines of script that activate the movies.

They go into Ghost Recon\Mods\Origmiss\Mission

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  • 2 weeks later...

The videos that play at the end of several missions have caused this type of crash before.

m02_farm

m07_river

m12_docks

m13_airbase

You can download THESE missions files if needed. Removed the lines of script that activate the movies.

They go into Ghost Recon\Mods\Origmiss\Mission

Thanks for doing that, I've downloaded them. :thumbsup: Do I have to remove any other files from the Mission folder before I put those ones in there?

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Just put those in and yes to overwrite. If you don`t have permission to overwrite, delete the original missions first then put them in.

If you have already played m02 for example, your save games will not work for the mission now it has been edited.

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