mexicobob Posted April 20, 2010 Share Posted April 20, 2010 (edited) Coop Mexbob Journalist is ready for release. My newest attempt at a coop mission. Converstion of the GR:AW2 Mission 05 Campaign to a coop mission. This version is probably best played as a SP or Lone Wolf, since there is a limited amout of AI. There will be more to come later. coop_mexbob_journalist objectives. 1. reach the square 2. clear the area of the 3 adats 3. defend the extraction of the journalist 4. make your way to the extraction in the park. 5. extract by pickup respawn points . 1. intitial insertion point 2. top of building on the square 3. in front of church in the park for SP 4. in back of church for coop aprox. 150+ AI need to kill at least 65 to qualifiy for extraction. Current version is v3 contains 4 missions. coop_mexbob_sp_journalist_day_v3 coop_mexbob_sp_journalist_night_v3 coop_mexbob_journalist_day_v3 coop_mexbob_journalist_night_v3 The sp (lone wolf) version contains less AI than the regular coop missions. Edited July 22, 2010 by mexicobob Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted April 20, 2010 Share Posted April 20, 2010 Congrats on your first release bob. DOWNLOAD ENTRY ADDED Quote Link to comment Share on other sites More sharing options...
rahnman Posted April 21, 2010 Share Posted April 21, 2010 CONGRATS! on your first release Bob. I love all the large squad missions that are being made and Lord knows we need them but I can also appreciate having some single player missions as well! This is great Bob, keep 'em coming! Rahn Quote Link to comment Share on other sites More sharing options...
davros Posted April 23, 2010 Share Posted April 23, 2010 yes, congratulations indeed...well done and look forward to the next installment. i hope you had some fun making it...it's a tough learning curve but rewarding. Quote Link to comment Share on other sites More sharing options...
kaapo Posted May 30, 2010 Share Posted May 30, 2010 Hi Mexicobob, could you please add the complete mission name to the briefing file for future missions? coop_mexbob_journalist_day_v2 instead of coop_mexbob_journalist_day! We tried to play the mission yesterday and added "coop_mexbob_journalist_day" to our LAN dedicated server file (dedicated_game_info.xml) but because of the wrong mission name the server crashed and deleted my settings. Could not find my settings backup so I had to rebuild it. So for us and for users who use a LAN ONLY dedicated server it's important to have the complete mission name at the start. Thank you very much.......and good work Klaus&Erika FYI: Without dedicated server we played the mission on 2 clients with one as server as well but it crashed after objective: 3. defend the extraction of the journalist: Sat May 29 20:11:33 2010 Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): cant find member: base in type <void> SCRIPT STACK: data\lib\managers\eventmanager.dsf(0) data\lib\managers\eventmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded ADDED: Rebuild of my settings for dedicated server LAN ONLY has been completed. Mission started on dedicated server and 2 clients but at objective 5 "extract by pickup" our server crashed with the same error described above. data\lib\managers\groupmanager.dsf(-1): cant find member: base in type <void> Quote Link to comment Share on other sites More sharing options...
buttercupp Posted June 3, 2010 Share Posted June 3, 2010 Just a head's up...we are getting the same crash as kaapo on our dedicated server. Regardless though, we do like the map, and thank you for your contribution, MexicoBob! ---------------------------------------------------------------------- Sun May 23 21:55:16 2010 Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): cant find member: base in type <void> SCRIPT STACK: data\lib\managers\eventmanager.dsf(0) data\lib\managers\eventmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : normal ---------------------------------------------------------------------- Mon May 24 05:49:01 2010 Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): cant find member: base in type <void> SCRIPT STACK: data\lib\managers\eventmanager.dsf(0) data\lib\managers\eventmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : normal Quote Link to comment Share on other sites More sharing options...
mexicobob Posted June 4, 2010 Author Share Posted June 4, 2010 I do not know why you are crashing. We have played this numerous times on the TAW dedicated server with up to 10 players without this kind of crashes. You may be exceding the capacity of your cpu or grahics card. Bob Quote Link to comment Share on other sites More sharing options...
kaapo Posted June 6, 2010 Share Posted June 6, 2010 Hi Mexicobob, "You may be exceding the capacity of your cpu or grahics card" Please look at my sign: Dedicated LAN-only server: 1.6Ghz Centrino M Client 1: E6750@2800+HD4870/512+4GB - 22" 1400x1050 Client 2: E4400@2400+HD3780/512+4GB - 20" 1280x800 This was used for HarryLee with 700+1200+1700 tangos and it worked fine with other big maps. But we use LAN-Only server, means dedicated.exe with own LAN circuit, no Antivirus/firewall and no Internet connection. Kaapo Quote Link to comment Share on other sites More sharing options...
mexicobob Posted July 22, 2010 Author Share Posted July 22, 2010 I have tried to fix the errors that have been mentioned above. I never could duplicate them, but have removed some lines of code that were suspect. The new current version is coop_mexbob_journalist_v3 The first post description has been changed accordingly. Bob Quote Link to comment Share on other sites More sharing options...
JohnTC02 Posted July 22, 2010 Share Posted July 22, 2010 Version 3 has been added to the download entry. DOWNLOAD ENTRY UPDATED Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.