thales100 Posted April 12, 2010 Share Posted April 12, 2010 Nice mini preview at joystiq.com was published today. After firing up a work-in-progress version of the game, I got a taste of what all this will mean for gameplay. The immediate impact is rate of movement. Where previous games in the series had the Ghosts running under the weight of their gear, the Ghosts in this game sprint through the war zone, diving over obstacles and sliding into cover from long distances. They're also able to tackle enemies by sliding into them and quickly roll out of the way of danger thanks to their exoskeletons. http://www.joystiq.com/2010/04/12/ghost-recon-future-soldier-preview/ Quote Link to comment Share on other sites More sharing options...
Bota:16 Posted April 12, 2010 Share Posted April 12, 2010 Ton of previews out today. http://www.computerandvideogames.com/article.php?id=242423 http://www.eurogamer.net/articles/ghost-recon-future-soldier-preview http://www.gamespot.com/xbox360/action/tomclancysghostreconfuturesoldier/news.html?sid=6257679&mode=previews&om_act=convert&om_clk=previews&tag=previews;title;2 http://www.1up.com/do/previewPage?cId=3178754 http://uk.xbox360.ign.com/articles/108/1083040p1.html All basically saying the same thing. No real info IMO. MP is limited to 8v8, though it doesn't say if the PC version will have more than that or not. From reading those I am not overly excited, particularly about the mix of 1st person and 3rd person..... Quote Link to comment Share on other sites More sharing options...
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