spanish1 1 Posted March 8, 2010 Share Posted March 8, 2010 Hello, friendly I wonder myself if it is possible to be modified… to obtain that a Havoc remains quiet in a point? for example: Script ------ mission.xml <event name = "e_havoc01"> <element type="ActivateVehicle" vehicle_id="havoc01"start_time="10"/> <element type="OrderHeli" vehicle_id="havoc01" order="move" speed="0" up="?" start_time="0"/> <element type="OrderHeli" vehicle_id="havoc01" order="guard" speed="1.2" position="x y z" inner_radius="900" outer_radius="2000" start_time="15"/> Or better to even clear it of mission?, for example: Script ------ Mission.xml <event name = "e_havoc01"> <element type="ActivateVehicle" vehicle_id="havoc01"start_time="0"/> <element type="OrderHeli" vehicle_id="havoc01" order="move" speed="0" up="?" start_time="0"/> <element type="OrderHeli" vehicle_id="havoc01" order="guard" speed="0" position="x y z" inner_radius="0" outer_radius="0" start_time="0"/> Thank you very much by your aid Quote Link to post Share on other sites
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